The PS3's contrast is better than the 360's in these screens. IMO, that outweighs the other slight graphical differences that favor the 360, since it shows an underlying issue the 360 has regardless of game. On the same note, I agree with some of the other posters here. A multiplatform game is almost always going to perform graphically similar among these two consoles. It's kind of disappointing, actually. If MSG4 can run at 1080p and look that good, why aren't developers figuring out how to do that with multiplatformers and REALLY making a difference for the PS3? Is it a money problem? Time? Staff? Who knows, I'm not one to guess. All I know is that Nintendo had better step it up with the Wii. Surprise us by using those money piles created by Wii Sports and Brawl and the DS in a good way...
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