I am aware of the fact that under the 10 rating, there is the word "perfect". I've heard a variety of different opinions, including "no game is perfect, so no game should get a 10". I disagree with that. I don't think 10 should be "perfect", but rather "amazing". That's one of the perks with the 5 point scale in my opinion. Also, as EGM puts it, "a 10 does not mean a game is perfect, but rather the best we can give it". But for gamespot and ign, it seems like they have a completely different philosophy.
It seems like, to be a good reviewer, you have to be extremely tough. A frame rate drop? Subtract .5 points. A little easy/hard? Subtract .5 points. Too short? Subtract 2 points. For me, Aaron Thomas of Gamespot comes to mind. Nothing personal obviously, and he writes great reviews, but he really seems to take off too many points for trivial issues, or hates giving games AAA. Ratchet and Clank and Mass Effect were both "flopped" (by definition of the community at least, despite these being great scores). However, many refuse to read/watch the review. His mass effect review is great... it seems like he loved it. But he dropped it to an 8.5 for a few glitches and frame rate drops, and to be honest, I did not notice most of the frame rate drops he talks about. Aarons reviews are always great, but they always seem to contradict the score he gives.
Now, to elaborate on the title. Critics are afraid to give 10's. The last 10 on gamespot, Tony Hawks pro skater 3, had many people angry. Since then, there have been games with extremely positive reviews and almost no cons get a 9.5. Examples are Halo 3, Mass Effect (ign), Mario Galaxy, and so on. I highly doubt any game will get a 10 at gamespot again, and the only three possible options, from the games that are announced, are Grand Theft Auto IV, Metal Gear Solid 4 (god I hope so), and Resident Evil 5. I truly think that a 9.5 is the highest honor at gamespot and should be regarded as a 10.
Maybe I'm too lenient. After all, they are critics, and it is their job to point out flaws with whatevery they are reviewing... but it's also their job to reflect on the great things about it. Assassins Creed has gotten mixed reviews. The general complaint is repetition. While that is a huge flaw, but even then, the game is fun (to some people, it might not be to others). Really, if it's a fun game, that's the only needed reason to justify a good review IMO. I don't care about game length (I have enough stuff to do anyway... not to mention other games), multiplayer funcionality, or even repetition. The game just has to be enjoyable, and then it's worthy of a good score. A 10? Probably not, it will need more than that, but still, a good score nontheless.
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