Several times we have seen in several gaming sites how some bitter developers, say , Ubisoft or EA express their sadness and specifically address this: Is hard to sell in the wii, unless you have mario or something.Oh really?
Ubisoft biggest profile title, Assasins creed 2, never hit the wii.How can they tell it wont work?from low profile titles like Dead space spin off from EA?Yep. Comparing a Dead space extraction spin off to Assasin creed and i think its pretty easy how everything gets mixed up.
Ubisoft could declare the wii as a the console they wont support this year for instance. Is the console they never supported.Is like saying we gave you too much of nothing, and nothing sold, so now, you get nothing!. What?Raving rabbids is support?Well certainly Raving rabbids wont determine if Wii owners would buy AC. Turtles smash up! wont tell if wii owners could buy prince of persia!
Wii owners promptly buy as fast as any when quality and appeal is provided. After these statements or similar ones from THQ or Ubisoft(a publisher that never launched an important game on the wi), other developers had no problems reaching their markets.
In the case of Ubi casual aproach, Just Dance! just became a huge hit.Well no kidding, it didnt have mario, but it had a good idea, and some fun concepts behind. Voila, not rocket science , was it?
Now, Activision could tell you a thing or two. Activison actually brought their biggest franchise (call of duty), into the wii, and so far, the combined sales of those games are reaching several millions. Yep, thats why you never heard Activision once claim the "casual nature of the wii", "the 1st party addiction", or anything of sorts.And you wont for sure. Activision is the only developer who brought their biggest franchise into the wii as well as other consoles. Activision one of the few developers never claiming core 3rd party games dont sell on the wii.See the pattern?
Capcom took a gamble just recently on the wii.With tvc.See, its the first "real" capcom game released on the west(not a spin off, sidestory ,port).And yes, it selling, without mario, without parties, without babies. Take note capcom, because this is what wii owners want.Oh yes, in japan, Monster hunter 3 sold a million copies.A bit less than the best potential result, yet great regardless.
What wii owners want is nothing niche, dark, experimental or simplistic. 50 dollars for a rail shooter is not a good deal to many millions of players on any console. Thats why Time Crisis is not really a goldmine on the PS3. Time crisis taking so long to sell on the PS3 didnt discourage developers into making COD 4 ported into it.Why?because they were not stupid.
What is gonna sell on the wii?what sells anywhere else.What wont sell on the wii?what DOESNT SELLS ANYWHERE ELSE.