after playing it at pax the one thing i don't like is holding x to pick up weapons. in the time taken to pick up a gun you get killed. hope they go back to the old method. the sawed off is no joke. that thing is gonna get abused. unlocking executions is cool but excessive.
I like the overall article but you were wrong about infamous and it's morality system. It did more than "change the color of your attack". your decisions changed the way the world viewed you, citizens would run from you, throw stones, hang propaganda calling for your downfall, etc if you went evil, and of course being good did the opposite. sometimes i think the developers make being good a way tougher choice by making the missions harder (i.e. trick shots, hostages, etc) but no emotional weight to them. Being evil is wanton destruction, and kicking puppies but why are you doing it? Thats the balance that needs to be struck.
wow ign ran this exact article 2 days ago. u guys must ape their site something bad... on another note i'm still collecting game for this thing! i've got all but tech romancer by capcom. so if anyone has any leads...
more info on fallout: welcome to new vegas would be great. i've all but given up on huxley. maybe a nice collection of arcade classics containing stuff like simpsons: the arcade, aliens vs predator and so on.(i know those are by different companies but a man can dream can't he.)
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