jamesjgraham's forum posts

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jamesjgraham

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#1 jamesjgraham
Member since 2003 • 36 Posts

Something I would like to see in a game is an option for permadeath. I just don't get a sense of fear when my character can spawn endlessly and all I have to do is try try again until I achieve whatever it is that I'm trying to do. 

Many gamers don't want permadeath and I suppose game designers continuously cater to them, but there should be an option for those of us who want a sense of realism. Permadeath has been included in certain games (ie. Xcom) so it shouldn't be rocket science.

Another option I would like to see is being able to switch from FPS to non-FPS (is. Spellforce) on the fly.

I believe game designers need to start thinking outside the box and create games that are more realistic in nature. Leave the arcade style games for consoles and serious games for PC gamers.

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jamesjgraham

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#2 jamesjgraham
Member since 2003 • 36 Posts

In this day and age there is no excuse why game can't include multiplayer. This game would be great if co-op mode existed (sort of like the Space Hulk game that is coming out).

Also, I'm not sure how popular top down view is but it would be nice if you could switch between top down view and first person.

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jamesjgraham

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#3 jamesjgraham
Member since 2003 • 36 Posts

I've been playing Dead Island for some time now, but I feel that something is missing. I don't care if my character dies because I know he'll be back in 10 seconds and the second reason is that I don't really feel attached to the characters in any way.

Most zombie games seem to be the same after awhile (fight a zombie, die, come back, fight a zombie...). I wish they would break the mold and come up with something invovative (ie. Infection when injured, and dying not being so routine that it doesn't mean anything). In L4D when your character died at least he died unless rescued (not the case when playing solo). 

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