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jbeckwith23

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#1 jbeckwith23
Member since 2006 • 25 Posts

the only questions i want answered:

1. is there still awful bullet lag?

2. is there still horrible host advantage?

paullywog

1. most likely no because it will have matchmaking similar to halo, probably picking the best host like cod4

2. no, says in there that its one of the things that they're working on and its turned out "quite well"

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jbeckwith23

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#2 jbeckwith23
Member since 2006 • 25 Posts

i

cannot

wait.

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#3 jbeckwith23
Member since 2006 • 25 Posts

Dont know if this has already been posted, but if not, its a lot of great info.

Gears of War 2 multiplayer detail explosion


The July issue of Electronic Gaming Monthly has an extensive 13-page blowout of Gears of War 2 multiplayer details. Earlier last week, some information leaked from and article in X360 Magazine, but the EGM cover-story by outgoing editorial director Dan Hsu includes a world of new information ripe for the picking.

Some information between the X360 and EGM article is slightly different. Most notably, some of the buttons involved in getting rid of a downed enemy are strangely different. However, since we don't talk about Gears 2 enough around here, we have all the info you need here.

From new weapon stats, the possibility of bots and the ability to blow you and your enemies up with a diabolical grenade--here is the newest info from EGM's fantastic July cover story. The issue also includes an extensive interview with Cliff Bleszinski, so any Gears fan should check it out.

All the info we got from EGM's cover story, after the jump!

Quick details
  • When a reader submitted question asked about a 4-player co-op possibility, Cliff Bleszinski only reiterated the "Bigger, Better and more Badass" mantra behind Gears of War 2.
  • There will be a screenshot capture in Gears of War 2 which will allow players to upload the images they take to a website and vote on submitted images.
  • The photo-mode scores you in-game based on the action around you (think, Dead Rising).
  • During the playtest, EGM spotted an Xbox LIVE status message that said someone at Epic was in Gears of War 2 watching a video--not playing a game. Saved film possibility?
  • Epic is considering implementing a live onscreen ticker that displays how much damage you are dealing and how many points you earn per match.
  • Gears of War 2 may offer A.I. bots for multiplayer to help fill the new 10-man limit.
  • The dev team calls chainsaw kills from behind, "Chainsodomy"
On the Subject of Weapons
  • "Gorgon Burst Pistol" is the official name of one of the newest weapons. The double-clipped handheld has a high rate of fire and shoots in short bursts for an extra punch while hiding behind a shield--meat or otherwise.
  • "Scorcher" flamethrower detail: Power weapon, only appears once on a map (similar to the Boom Shot). Short burst weapon, perfect active reload increases its range.
  • "Boltok Pistol" detail: Perfect active reload allows the old pistol to fire much faster.
  • Epic says plenty of more weapons are on the way, including new additions to the superweapons ****(alongside the Hammer of Dawn) which EGM speculates could include a mortar type of weapon.
Got an enemy down? Attack! (Slightly different from the original article in X360)
  • 'X' button: Curb Stomp -- The original curb stomp kill returns
  • 'Y' button: Execution -- Longer to execute, so riskier, the executions are a sight. Race, and sometimes weapon, specific kills that promise to earn the expected 'M' rating. COG soldiers will punch an enemy to death, Locusts will rip off arms and beat an enemy with them and in the example for a Torque Bow specific kill the attacker will take the victim's head and place it on a Torque Bow's blade tip, then use his foot to pop it off. Wiiiiiiicked.
  • 'A' button: Grab -- Take a downed enemy and use them as a human shield. Considered dead as soon as it happens, the shield can actually respawn (if it's allowed in that mode) and their body can take quite a bit of damage before disintegrating. The 'B' button ends the encounter with a neck-snap.
  • 'B' button: Melee -- End it quickly and without all the flash.
Got knocked down? Oh noes! Defend Yo' Self!
  • 'R' Trigger: With Grenade Equipped -- Martyrdom
    Had a frag grenade equipped when you got cut down? Wait for an enemy to approach for a killing move (listed above) and make them pay. Press the 'R' Trigger to detonate your frag and send you both into oblivion in a wet, gooey mess.
  • 'R' Trigger: Without Grenade Equipped -- Raise your hand and request assistance from your squad. Doing so will flash your 'man down' icon for friends to spot.
  • 'A' button: Crawl -- Crawl to safety as you bleed out. Your dragging body will leave a trail behind you and you will eventually die, unless someone comes to revive you ... which we hope still doesn't look like a firm pat on the back.

http://www.xbox360fanboy.com/2008/05/28/gears-of-war-2-multiplayer-detail-explosion/

AND EVEN MORE

List of Juicy GoW2 Details from X360 Magazine

  • Ten person, 5v5 online multiplayer.
  • Yes, Gears of War 2 will have a Halo-****matchmaking system.
  • There will be respawning multiplayer modes, but the focus is still towards traditional non-respawn gaming.
  • Multiplayer game modes:
    - "Guardian" game mode: A remade version of Gears' Assassination game mode where the objective is still to kill the other team's leader, but players keep respawning as long as their leader is alive. Opponents' leader will be marked on the HUD to keep the game moving along.
    - "Wingman" game mode: You and a buddy team up, sharing a single character model in this five teams of two game mode.
    - "Meatflag" game mode: A CTF-****mode where the "flag" is actually an AI-controlled player who'll wander the map and attempt to kill anyone who gets near. To "capture" him, you'll have to first down, then escort him as a meatshield all the way back to your base, all while your opponents are trying to kill you and shoot at the "flag". Because, if shot at enough, your meatshield flag will break free, go berserk and deal out the pain. Respawning will be featured in this game mode as well as stats for the amount of kills the AI-controlled flag dished out
  • Multiplayer maps:
    - Around a dozen maps will be included on disc.
    - "Gridlock": A remake of the Gridlock we've all come to know and love, but taken over by vegetation, old age and now featuring a beautiful sun-setting glow.
    - "River": Symmetrical map featuring a house and a sniper tower separated by (you guessed it) a river.
    - "Security": A long, thin map with "verandas" on each side that are sealed off by red laser bars. In the center of the map is a button to deactivate all the security for roughly 20 seconds.
  • Fishing moves when an enemy is downed:
    - "X" button: Traditional curb-stomp.
    - "B" button: Melee attack that will be weapon specific. (Longshot sniper rifle will be used as a golf club of death.)
    - "Y" button: Flips your opponent over and let's you punch in their face ... UFC ****
    - "A" button: Use your enemy as a "meatshield" that limits your weapon choice to a pistol. And, yes, your meatshield can and will disintegrate in your arms after taking on enemy fire. If they don't get ripped apart, you can always dispense of your meatshield with a good old snap of the neck.
  • Random weapon location respawns will be used, but only for certain weapons not including power weapons, pistols or grenades.
  • All weapons have a variable amount of "stopping power" that'll slow down an opponent's running or diving abilities.
  • Weapons:
    - Players will have the option of spawning with the chainsaw-equipped Lancer or the newly modified Locust Hammerburst.
    - "Scorcher" weapon: A flamethrower that we're promised will produce some uber-realistic fire.
    - "Medusa" weapon: A new Locust pistol that is said to be extremely powerful, pumping out five to six rounds per shot downing enemies in a few shots. Said to be the perfect compliment to a meatshielder.
    - "Hammerburst" weapon: Changed a bit, now requiring players to pump the trigger as fast as possible (think Halo 3's Carbine). Though, recoil will increase the faster it's fired.
  • Grenades:
    - Can be stuck to people, walls, the floor and any other surface to be used as a makeshift proximity mine.
    - As before, players will spawn with one smoke grenade.
    - Smoke grenade: Now carries a "stun" effect that "ragdolls any player within their blast radius".
    - Poison gas grenade: Spews poison that will kill anyone who lingers in its poisonous cloud.
  • Chainsaw Duels:
    - Whoever does the quickest amount of "B" button tapping will be victorious.
    - Your teammates can help give you an edge in the duel by shooting the opponent which will give you the upper hand on the "B" button mini-game.
    - No duel will occur if a player is chainsawed from behind. Instead, the sexy "butt to head" chainsaw animation will kick in giving the attacker and instant kill.
  • The cover system has been subtly reworked, where players' gun and body sit tighter to cover making it harder for your enemies to get an attacking angle.
  • Bullet shields described as "metal bucklers" that can be carried as indestructible cover. The trade-off being that only a pistol can be wielded and movement is slowed dramatically. One benefit of the bullet shield is that it can be planted into the ground for mobile cover, though we're told enemies can kick it over if they get close enough.
  • Once killed in a non-respawn game, players will enter a "dynamic battle-cam" that floats above the action.
  • Also available (when dead) will be a Ghost Cam where players can view the action from the battlefield and take screenshots that can be uploaded online similar to Halo 3.
  • Hammerhead Grunt Locust revealed and named as such because of his shark looking helmet.
  • The GoW2 Collector's Edition may include a weathered looking Polaroid of Dom's wife, the same one seen at the beginning of the game.
  • Development on Gears 2 is roughly at 65% complete.
  • Don't count on Call of Duty 4 ****XP or perks, Cliff says they will not be adding these types of character building elements to the Gears universe.
http://www.xbox360fanboy.com/2008/05/24/gears-of-war-2-x360-multiplayer-details-confirmed/

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jbeckwith23

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#4 jbeckwith23
Member since 2006 • 25 Posts
bumpadump
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#5 jbeckwith23
Member since 2006 • 25 Posts
well if they're going to pay for it then duh the elite.
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#6 jbeckwith23
Member since 2006 • 25 Posts
Yea I definitely don't care enough to call MS. I was just wondering how to do it.
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#7 jbeckwith23
Member since 2006 • 25 Posts

My GT is DyNazZtY

I pretty much only play Gears, gamebattles stuff

It's a little late but I think I'm gonna pick up CoD4 soon just to have something else to play.

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#8 jbeckwith23
Member since 2006 • 25 Posts
Nope. But thanks for the help!
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#9 jbeckwith23
Member since 2006 • 25 Posts

In order to change anything about your GT you have to pay 800 MS points. I don't think there is a way to do it other wise.LeviLRP

No, because you can't change the case of your gamertag by paying 800 MS Points. If you try this, it will say "gamertag already in use" (because its in use by you).

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#10 jbeckwith23
Member since 2006 • 25 Posts
Is there a way to change the capitalization of your gamertag? I've heard you can recover your account on your xbox, but wouldn't that cause you to lose all your game and save data? Does anybody know if it works, or know of any other method?
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