@CatPuncher I believe it was always intended to be a trilogy. It's kinda weird though that Stoic weren't sure it would be popular enough to give them the money to make the next two games, but went with an unfinished episode anyway.
@mariocerame I couldn't finish it on hard. I love the game, and got pretty attached to the characters. I think I know which part you are talking about because I felt the same at one particular bit too.
I only wish you were able to rest before the final battle. I had only trained up a few more warriors than the 6 you can have on the field because reknown was so precious, and I got screwed over in a few fights just before hand so basically my entire roster was down 2-3 days at least. So yeah, had to drop the difficulty which made it far less rewarding, but I'm certain I had put myself in a position were it was actually impossible to do it.
The only things I think that I wasn't so happy with were the character models in conversations not changing even though one of them had just been stabbed, and being robbed whilst I was talking to a brigand, even though my caravan had been starving to death for 10 days. Other times I felt that if I had hundreds of soldiers and varl at least a few of them should be watching the supplies closely enough that a bandit couldn't just steal several days worth of food?
@Morphine_OD He does say around 1:30 that the XBO and Kinect are perceived as unpopular (which is true). But despite currently lagging PS4 sales the pure numbers the XBO has done are great by any other standard.
@jimmy_russell You're right about one thing. If Rockstar ever manage to make another interesting game (Manhunt was awesome) I'll be mad if I can't play it on my PC. So far, so safe.
@dannydopamine8 They love games, which is why they write reviews to try and make sure peoples precious gaming time is reserved for the better examples.
@liquidbutter The AI is stupid. They can't see you when you're crouched right in front of them basically, and their searching once they get wind of you isn't very effective. But, yes, if a game gives you mechanics to distract enemies that don't work, I would call that a broken mechanic.
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