Alright. I know what you're thinking: I'm about to go raveling on and on about how people are stupid to think that graphics matter and how gameplay>>>>graphics. But what I'm trying to touch on tonight is not this, but rather the reason why people care about graphics and why we hear all so many topics and complaints about them.
Now, back in the days of the Odyssey, Space Wars, Pong, and all the forerunner consoles, and even extending up to the 8-bit era, I would find it hard to imagine that anyone at all cared about graphics, from either an artistic or technical aspect (after all, it's pretty hard to have artistic looking games with such limited technology). But with the evolution of 3d, and ever increasingly more realistic and lifelike worlds, I find that people are caring more and more about graphics to the point where they almost forget about the underlying concept of all games: gameplay. And I wonder: why do they do this? Well, one of my theories involves how they are becoming addicted to the so-called eyecandy that graphics bring. You see, whenever our eyes see something that looks realistic in something that is not real, I find that they tend to be "pleased" by this. They might be a little indimidated at first, but after you feed it more and more of this, and progressively making it look more and more realistic, your eyes may grow addicted to this, and therefore it may start to depend on this, making your mind really start to crave graphics and possibly forgeting about gameplay. Now, that's not to say we shouldn't care about graphics at all, given how eyecandy is still a nice feature and it's good to keep our eyes "pleased". But we must not let them overcome our senses and let them supersede gameplay in importance in games.
That's all I have to say for now. Please sound off on what you think.
YTMND of the night: http://martydocstophubbard.ytmnd.com/
Song of the night:
Hey Jude (Artist: the Beatles, Year: 1968 )
Fact of the night:
"Ringo" is also Japanese for "apple".