Excellent. Every game that comes out should have this level of granularity in terms of HUD optimization. Say what you will of the later Assassin's Creed games, but I loved how customizable the HUD was. As awesome as the Witcher 3 was, I would have liked to have the option to further toggle the smaller details attached to the mini-map.
This is great, I hope more games will offer this capability!
Ha, no wonder the game takes up so much HDD space and has such long load times! It's because of the textures for the food. (Kidding, totally enjoying the game so far)
Bioware should not change the endings. If you think all the ending amounted to was: "your character and crew getting blown up abruptly... the end", then you've missed the point of what the game was trying to convey, I think. It's about cooperation and unity. Make selfless, cooperative choices (Paragon choices) then the races come together (Geth/Quarian, Salarian/Krogan) and you save the galaxy from the cycle. If you make selfish, contentious decisions (Renegade choices), then you will not build enough support to stop the threat. Therefore your choices, in a bigger sense, do matter. The endings made complete sense, at least to me and those that have no problem with the endings. Now, if there is another ending that comes with DLC, then that's where the problem comes in. In essence, they're saying: "Here's chapters 1-5. Pay $60. Now we will release chapters 6-10 in single DLC's, and if you want the complete story..." you get the idea. If that's the paradigm we're progressing to... that's just disgusting.
jrt1979's comments