K-Real's comments

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K-Real

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@Sevenizz: I can't be bothered to spend half of my playing time on menu screens and preparing for another game. It's just not fun.

But yeah, I admit I am not that good at BR. But the BR games never incentivize me to become better at them.

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K-Real

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@lembu90: Back in 2000's online gaming was something new and innovative. Today it became a norm. Only by having friends online (let's be honest, not everyone can manage to have multiple friends who play the same games as you) does the online become somewhat of social activity. Those who mainly play by themselves (like me) will only interact online for short periods of time, without forming lasting relationships.

About BR, yes the bandwagon is strong. With the saturated market, it might become less popular as it will become more challenging to overcome competitors. Throwback when Overwatch was released, they were many similar "hero-selection, team-based action shooters" that popped out around that time (Paladins, Battleborn, Paragon, Lawbreakers). Now there aren't any games popping out like this anymore... why? Perhaps because the market got saturated or competition became too high to compete with.

Overall it seems like the industry is aware of this issue and tries to milk the money from the players before the trend fades out. But yes, mainly the players themselves are to blame for the popularity of microtransactions, season passes and further extra payment methods to impact their gaming experience. I can't deny that, but by having awareness like this, more and more players will realize that they are the cause of this and will stand against micro-transactions.

But I am getting a bit ambitious in such a goal. One can hope though.

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K-Real

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@Ovirew: I like the idea of multiple lives, but I am afraid it might also kill that sense of survival for many people. Having one life raises the stakes to play carefully and prioritize your survival, rather than bashing into the fight, only to be resurrected elsewhere.

I am not opposed to BR objectively, it has its appeal and it is a great versatility for implementing crazy ideas. It's just... the market is over-saturated with them and most of them only do one or two new things.

My biggest problem is that you are very likely to die and it leads to watching your main menu or preparation screen half of the playing time, which tests my patience a lot.

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K-Real

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@Black_Knight_00: Again, issues of luck (e.g. I need to find a good gun) and difficulty to acquire experience (e.g. learning bullet drop + recoil of each gun) leaves such games with a high skill level cap entry. This does not entice me, as a beginner to play them at all.

Yeah, it makes sense that you wouldn't want to be put up more than few hours. Games need to be fun, not frustrating.

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K-Real

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@infamy: It looks quite interesting, but I am afraid that I will just continue to die to experienced players at the start, that will force me to rage quit.

But, I will check it out regardless, thanks!