I've rewritten the title so it looks more professional. Yeah, I went there. And it's been a week since I last posted (I think), so sorry. But, I just totally forgot about it. I might reconsider doing that game concepts thing I did a while back with Halo Wars 2, this time finishing it with a bunch of new units and gameplay endeavors.
But, the main focus of this is Halo: Reach. I just want to update a couple stuff. First things first, Bungie released a new ViDoc called "A Spartan Will Rise". Basically, it's a renewed copy of the Desperate Measures ViDoc from ODST. It introduces you to the characters and a little bit on the story and some campaign action. So, Noble One is Carter, the leader of the group. He kinda reminds me of Sergeant Forge from Halo Wars (at least in the world premiere he did). Noble Two is Kat, the technical specialist of the group. Along with Carter, she is the only remaining member of the original Noble Team. Noble Three is Jun, this Asian sniper. He's like Romeo, sports a ghillie suit, and accompanies you on the mission Nightfall. Noble Four is Emile, otherwise known as the bad*ss of the group. Even more than a Spartan-II. He has a skull carved onto his visor, reminiscent of Ghost in Modern Warfare 2. He sounds like Cole from Gears of War though, and has a shotgun and a grenade launcher, signifying explosives expert. Noble Five is Jorge, the Spartan-II and heavy weapons specialist. Noble Six is you, and is like the Master Chief of Spartan-IIIs.
Okay, so you got characters covered. There's a couple other characters you might want to note. The one narrating is Dr. Catherine Halsey, otherwise known as the creator of the Spartan program. She also created Cortana (so Cortana looks like here when she was young). She was speaking to Auntie Dot, an AI construct that presumably helps Noble Six or the entire Noble Team through their final missions. In the end, she makes a reference to the beginning of Halo 3, where Cortana mentions that she chose her Spartan, so Dr. Halsey is talking to Cortana, meaning you will see Master Chief somewhere in the campaign.
Now the little campaign snippets seen in the ViDoc. You saw a city being destroyed (even a couple buildings collapsing). You can see what a portion of a planet would look like glassed in the new Reach graphics. You saw the newly redesigned Scarab, which still looks oddly familiar to the Halo 3 one. Wonder why they didn't just use the Halo 3 Scarab in Halo 2. You can also see a breach-and-clear maneuver with Kat and Noble Six. You can see some of the civilian vehicles (especially that flatbed with Jorge on the back, turning it into a makeshift Warthog. You can see some green gas (maybe it's a vat of radioactive waste). You also see some on-rails sections. Nothing out of the ordinary. But it should be interesting for devoted Halo fans. And if you haven't learned from this ViDoc, this game will be EPIC.
Some side notes, you finally see the inclusion of the UNSC Army. You always fought alongside the UNSC Marines and UNSC Navy. Navy controls the big space ships you fly in, and Marines are on the ground troopers. You've fought alongside them from Halo CE to Halo Wars to Halo 3: ODST. You still fight alongside them here, but you also see UNSC Army soldiers. While the Marines conduct offensive operations (hence why they're deployed to attack Installation 05, Installation 00, and the Covenant held New Mombasa, the Army conduct defensive operations. Since Reach will be about the defense of a planet, it seems wise to place them here. While you will be defending certain strongholds alongside Army soldiers, you'll be thrown in the mix of attacks, so you got Marines as well. That explains why you're not using the MA5 series assault rifles (like the ones in the Halo trilogy), but instead using the MA37 Assault Rifle. Halo geeks, rejoice!
But there are a couple questions that remain unanswered from me. I'll ask them on the Bungie forums on a later date, but I might as well ask here and get my nonexistent viewers to do something.
Since you'll be able to create Forge spaces just about anywhere now, thanks to Forge World, are health packs Forge-able objects?
The player's integrity must be preserved, so your player model will appear in campaign, Firefight, Forge, custom games, and online matchmaking. Now that with 4-player co-op, I'm going to have four distinctly different Spartans running around, on top of the standard Noble Team. How has this been explained? In ODST, it wasn't and ruined the experience of being a lone detective.
Will you, Bungie, continue supporting this game with map packs and DLC content since you have a partnership deal with Activision? Or will that be left up to 343 Studios?
Will PFC Chips Dubbo also be a Firefight character. He's been with SSgt Pete Stacker throughout his journey and throughout Master Chief's journey as well? I'd like to have an Australian guy voice in Firefight.
Will Firefight voices be dependant on what gender you are? Like you can only pick female voices if you're a female Spartan.
Any new multiplayer modes besides the ones already seen in the beta?
Has Infection been revamped to give zombies a more, I dunno, zombie look?
What other new species have been introduced? The Skirmisher seems like a neat little break from the standard enemies, will there be multiple variants of the same species? Or will it be a big spoiler if you tell me? (P.S., don't tell me if it's going to spoil the surprise)
Any new vehicles and weapons that we can commandeer? Like the Pelican, Phantom, or Spirit?
Are any new vehicles going to be Forge-able objects? I've seen the Shade turret, so that possibly means the Deployable Lookout Towers are back as well. Will the above vehicles (Phantoms, Pelicans, and Spirits) be Forge-able? That'd make some interesting machinima moments.
What new changes have been made to Theater. Since there's Campaign 2.0, Firefight 2.0, Forge 2.0, and Multiplayer 2.0, there might as well be Theater 2.0.
That's about it for questions. I'll come back tomorrow (or possibly later today) with some more, possibly a continuation of Halo Wars 2 Concepts.