gamer design journal #3
by kaziechameleon on Comments
Well, i know i last talked about retro games, but i had a hankering for a new title so i went and bought three new games, i picked up ninja gaiden, battlefield bad company, and too human. now i know that none of these will be considered gaming classics, but i wanted something different and each of them has something unique to that game, you can probably guess what makes battle field and ninja gaiden appealing but why buy too human after the bland reviiews and what not, well i did it because i had wanted to play it ever since i heard about it. and because i was a fan of that developers work from back on the game cube(eternal darknes, twin snakes) well yesterday i didn't do much besides play too human and i'd like to summerize my feelings about it. i feel that this games developement was drastically effected by the epic lawsuit. the game feels six months shy of greatness in my mind. firstly let me explain this game plays like a rpg with devil may cry controls meaning the combat doesn't quite have the same kinetic feel of say ninja gaiden or devil may cry. the games presentation is often uneven, one second it's fantastic while the next it's horrible, the one thing i've consistently loved is the art design. it is fabulous. for all it's weaakness this game is still fun and unique so i do hope for the sequel and that it be better in every way. i'll right my review when i finish it. i must say that the original combination of gameplay and art design themes makes up for some of the shortfalls