Hey Sonicspot is back, what do ya know? Might have a reason to hang around GS again.
My impressions of Sonic Lost World were "meh." It was just ok. I played it and beat it and had no desire to return to it. I don't get why after establishing a good control and gameplay formula with Sonic Colors and the modern sections of Sonic Generations, they threw it out the window in favor of "Super Sonic Pakour Galaxy." I got annoyed at the fact you had to use the "Kick" mechanic for certain enemies as opposed to just being able to homing attack everything. At least they brought back the double jump. Also for once when you need Omochao to tell you what the hell to do, he's no where to be seen. But it's hard to deny that it borrows ALOT from Mario Galaxy and yet if Sonic wants to copy something from Mario, why not make a good 2D console Sonic game (not an Iphone game ported to consoles with a number tacked on to generate hype) using the classic gameplay of Generations?
The patch definitely helps. It was stupid to not have an extra life after 100 rings and I'm glad they ditched the motion for the gamepad. The DLC levels were nice with the Zelda one being the strongest.
But clearly Sega's moving on and going in a new direction with "Sonic Boom."
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