Overall, God of War II is every bit as satisfying as its predecessor, and even eclipses it in some areas.
The puzzles are even more devious than in the first. The addition of the grappling hook functionality to Athena's Blades is a masterstroke, although you may not think so once you have to go through one of the numerous and terribly frustrating swinging puzzles that thankfully only crop up a handful of times. Surprisingly, the fixed camera system employed throughout this series hardly ever falls short of providing an amazingly cinematic gaming experience. While I typically frown on fixed cameras, God of War II manages to keep the camera stationary while always providing the best view of the action; a majestic feat worthy of the Gods themselves, no wonder Zeus is such a jealous jerk.
I'd be remiss if I didn't mention God of War II's storyline as one of the major draws of the title. Simply put, this game rivals Hollywood as far as production values and artistry are concerned. Each snippet of Kratos' infernal struggle is lovingly crafted and the mood of the game positively pours out of the television screen. It's just unbelievably gorgeous... so much so that I had to take a peek under my desk more than once to make sure I wasn't playing this game on a PS3 instead of a PS2. From your first glimpse of the Steeds of Time to your last farewell to the titanic and magma-bathing Atlas, God of War II drowns you in fantastic imagery and sweeping vistas of epic environments.
Kemo D. 7 :)
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