Its my birthday, now turned 17.
Its weird to think I haven't made any review or blogs for the past months, oh well.
Its my birthday, now turned 17.
Its weird to think I haven't made any review or blogs for the past months, oh well.
So I officially got my own PS3. What else to say there, I already, sent some friend request through to my GS friends, I haven't gotten it to everyone, but try to do my best.
PSN ID: Ken-E_360
Games Currently Playing: Resistance, Killzone 2, and Little Big Planet.
I know I was late on making a reaction about the recent Special event for Gears 3 and I already made a quick review about Gears 3.
BOOOM SNIPE Reaction:
While I was surprised that they did something like that, but I do appreciate for their special event that they offered this Halloween, I did play it for a while but otherwise got bored so I change game modes after 2 hours. It was a great experience to do some sniping practice and sniper duels across the field but never the less it gets old pretty fast.
Also Checkout my latest Review of Gears 3:
Best elements from its predecessors are all in one game! This is truly a GOTY contender!
Difficulty: Just Right
Time Spent: 20 to 40 Hours
The Bottom Line: "Best in series"
Quick Review:
After two years of anticipation for Gears 3. Its finally out and it doesn't disappoint as we all expected. It delivers plenty of innovative additions to the entire game making it the best in the entire Gears of War franchise. Tons of new guns with all new executions to use against new Locust enemies, and a fantastic conclusion to the entire series. Not only it delivers a satisfying end, the story is at its finest, with plenty of crazy and touching moments that you wouldn't want to miss. The gameplay is fun as always but they did plenty of tweaking to keep the game fresh for old Gears players, the refined cover system feels more right on track, also the fast paced, hectic combat returns from Gears 1 to keep your adrenaline flowing and your heart beating for the entire match. The overall combat gameplay is perfect, and all the best elements from its two predecessors are meld into one.
Not only the campaign has an enthralling plot, it also supports up to 4 player offline/online co-op through the campaign mission making it the most intense co-op experience that you wouldn't forget for this coming decades. The co-op play relatively coincides with the story, so you won't be just someone on the background. You, your character share the same spot light as your friends. In addition to make this game such a wonderful co-op experience, it has that new multiplayer type called Beast mode; which is a complete reverse of the Horde mode, gang up with 4 friends to take on the COG army with different Locust breeds. Although this mode feels fresh out from the oven, Beast mode feels that there was something missing, most Locust variants from the campaign cannot be played in Beast mode, lack of tutorials to teach new comers to the sophisticated mode. But once you got the hang of it, its a thrilling fun experience. Horde mode also returns with even more buff up formula that would spice up the survival. Horde 2.0 has plenty stuffs to offer, building barricade, turrets, and decoys are just few of the phenomenal additions, the developers really did intensify Horde by adding boss waves for each 10 waves you and friends complete. If your in for some competitive multiplayer, Gears 3 has it all well done for you. The new Team Deathmatch mode creates a new multiplayer platform favorite for Gears players, making newcomers and veterans to quickly jump in to an easy, fast, fun mechanic gameplay. So newbies won't be afraid to die during this mode as if it has respawns unlike the previous Warzone modes. Some other modes also makes their reappearance such as Elimination and Warzone. There are also creative gameplay modes known as Capture the Leader which goes like CTF with a twist, too bad however, players can't play Submission mode and ****c King of the Hill for Gears 3, its unnecessary for them to scrap out these game types. Though, even without them, competitive multiplayer is still addicting and fast paced.
The new ranking system creates XP system that could be useful for matchmaking but mainly it allows you to unlock weapon and character skins for multiplayer and some fancy titles for your own. This creates more personalization for players and making it a favored addition. Not only that it has XP system, ribbons are awarded to the players who play Gears of War 3 in a different way, the more ribbons you got, the more XP you earn, the more XP you, the gratifying the multiplayer comes. The entire graphic visuals for Gears 3 also improved from its predecessors, facial expressions are much noticeable now and overall environment visual improved, but entirely, nothing much change to its former. This however, could slight disappoint those who are expecting high graphics but overall it doesn't hurt the entire game. There are also plenty of things to unlock in Gears 3 aside from skins and medals, the collectibles from the campaign allows players to go even deeper to the world of Sera, its basically was already featured in Gears 2 but I thought it was just worth mentioning. The soundtrack was a little bit familiar from Gears 2 but it was tweaked with more epic tone or such.
The Good:
*Fast paced and hectic combat returns
*Team Deathmatch is a very favorable addition to the entire multiplayer
*Awesome conclusion for the entire Gears of War series, with plenty of wild and touching moments that you wouldn't want to miss
*Beast mode offers a fresh co-op play
*Horde 2.0 is in its very ultimate
*Overall, multiplayer is addicting
*XP system is a gratifying and great addition
*More guns to fondle with
*And more Locust to use it on
*Capture the Leader is a promising addition
*Brutal creative executions
*Some minor but necessary tweaking to combat
*Epic soundtrack as ever
*The best elements from its two predecessors comes in one game!
The Bad:
*Beast mode lacks certain tutorials and plenty of Locust are unavailable for playing
*May slightly disappoint for those who are asking better graphics
*Multiplayer such as Submission and Annex are scrapped out
The Verdict:
Gears of War 3 combines all the best elements of its predecessor to come up with the most epic final conclusion to the entire game. Its multiplayer cooperative or competitive will remember for a decade, this is truly a formidable contender for GOTY (Game of the Year)
Eventually, I found a better ways to review games. From now on, I will be reviewing games in a manner like I reviewed Alice: Madness Returns and F.E.A.R., as for the past games. I might change them though I can't promise anything.
E3 2011 preview plenty of games, Sony and Nintendo really shines through its very best during the event. As for Microsoft, it didn't go too well, sure Gears of War 3 was really intense and exciting but with so many unlikeable moments such as the Kinect demonstration again and Halo 4! I mean, wtf man, really? I think its too much, the Halo series has been too alive since its first release and I really think it should end, but instead Halo 4 came out from nowhere and about to branch out a new story that supposedly end since Halo 3! Anyways my good and bad impressions about the game is below:
Impressions about Halo 4
The Good Impressions:
*I really think that 343 Industries (Not Bungie) is trying for something innovative and new, we could really hope for new enemies to branch out with interesting abilities.
*Honestly, I can't wait to see some new weapons in Halo 4, seriosly, this looks something different.
*At least we know that Halo won't be dead for a while.
*Still too tempting to see what will really happen to Master Chief and Cortana.
*Still looking forward for some new graphics and visuals.
The Bad Impressions:
*It made Halo 3 look like a freaking joke! No really, the best slogan for Halo 4 is Finish the Fight, Again!
*Since that war was "over" in Halo 3, I can't really hope for any UNSC characters on the uncharted planet, it will seemingly divert the theme of war to a stand-alone FPS.
*Hopefully, they are not only extending the series just for the sake of out money.
*I might be getting a little tired seeing to much Halo these coming years.
*Damn Kinect! Stay away from hard hitting games like this one!
*Some renown innovations doesn't work much, instead of improving, it could turn out to a crappy downgrade.
*There will be definitely another cliffhanger to the story, if not, then thank god it ends satisfyingly.
My First Impression: As bad I was hoping for Halo 4, hopefully it won't be. Despite of its very very bad move for the franchise, its still too curious to see what will come up next.
Just played UC 3 multiplayer yesterday (Saturday), spent 4-5 hours of non-stop action packed gameplay and got very addicted to the game very fast, I just wish weekend has 3 more days! I also felt very lucky that I had to play the 1.04 version, my older brother told me that 1.02 version took nearly an hour to find a game in matchmaking. Anyway, UC 3 is a great and very compelling PS3 exclusive, I can't wait for the release of the full game on Nov. 1 2011.
Why does everytime I play FPS games campaign modes, I realized that the protagonist that you're controlling usually a silent type rather than a talker. I mean, c'mon, since Half Life 1 made a great story with a memorable protagonist (which is Gordon Freeman) it doesn't mean the gaming industries need to follow that element. These days, we have tons of shooter games with a muted characters like the protagonists in Farcry 2, Alcatraz in Crysis 2, Rookie from Halo 3: ODST, and many more. Sometimes I really feel that a great story is oftentimes gets distracted by these silent characters. Even some TPS game adapted to these type of characters, formely silent Isaac Clarke from Dead Space 1. Luckily they made him a talker in Dead Space 2. I really liked what the Call of Duty series did in Black Ops, the protagonist are talking and the story goes well oriented unlike some other games. Hopefully, there are more speaking characters in FPS games to come through this passing years.
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