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What's up FPS game?

Why does everytime I play FPS games campaign modes, I realized that the protagonist that you're controlling usually a silent type rather than a talker. I mean, c'mon, since Half Life 1 made a great story with a memorable protagonist (which is Gordon Freeman) it doesn't mean the gaming industries need to follow that element. These days, we have tons of shooter games with a muted characters like the protagonists in Farcry 2, Alcatraz in Crysis 2, Rookie from Halo 3: ODST, and many more. Sometimes I really feel that a great story is oftentimes gets distracted by these silent characters. Even some TPS game adapted to these type of characters, formely silent Isaac Clarke from Dead Space 1. Luckily they made him a talker in Dead Space 2. I really liked what the Call of Duty series did in Black Ops, the protagonist are talking and the story goes well oriented unlike some other games. Hopefully, there are more speaking characters in FPS games to come through this passing years.