Normally I would eat your soul after I've stolen it (*nods in the direction of Blog Title*) but I've since learned through Castlevania: Dawn of Sorrow that I can combine souls with other things and make them better.
Like say I took a couple souls and combined them with a PSP... I'd get a DS - instant upgrade!!! I'd also like to know how many souls it would take to upgrade my car to something more fancy - yet gas efficient..... or I could just combine a few souls with my bank account and not have to worry.
I think souls are a great thing. I would like to get into soul collecting as both a hobby and a way to improve my life and make things easier. Like, if I wake up late in the morning, I just take a soul - combine it with my hair - poof - instant great hair day!! Pompadore ala Phantom!
But enough about souls - let's talk about Skeletons. I'm gonna come out and say this, it's a little controversial, but... I'm predjudice against Skeletons. I must admit that I hate them and I wish them nothing but hardships. The worst part about Skeletons is that they are literally everywhere. There is probably one inside of you right now - DON'T LOOK!!! If you look, the Skeleton inside of you gains control of your body and then all hope is lost.
The only thing worse than Skeletons is Skeletons with meat all over them... meat and juicy delicious intelligent filled brains! So don't let that Skeleton inside of you take control - fight the urge to look at it!!!
When I was about 7, I cut my knee up pretty bad on some rocks. It was very nasty stuff. And I caught a small glimpse of the Skeleton inside of me.... that whole summer is a blank. Coincidence? I think not! But somehow, I found the courage to fight it and win control of my body again!!
SKELETONS WILL DESTROY YOUR HOMES AND LIVLIHOODS IF YOU LET THEM!!!
The only efficient way to fight Skeletons is with giant axes. Get a permit and carry one wherever you go! I'm not suggesting that you go around and kill Skeletons.... but if you are waiting in line at the bank or the movies and there are Skeletons in front of you... give em a little tap with the axe... for good ole koo. And if you get the urge to chop them in twain... don't blame me in court. I never explicitly TOLD you to kill them now did I?
This sort of brings me to my next point. We should pass laws to strip Skeletons of their rights just as they have been stripped of their flesh. Skeletons shouldn't have rights in this country as far as I'm concerned. Their motives are devious and I simply can't fathom why we've allowed them to live among us for this long. Did we loose some big Skeleton war or something? I say we nip this problem in the bud and make it legal to hunt Skeletons. They are already dead, why not make them more dead?
You know where the problem lies? Say you kill a Skeleton and get caught. You get prosecuted for murder, and the state kills you. What have we got within a few months? Another Skeleton mucking up the works! The system is flawed!
Ok, well that's about enough outta me. I guess I didn't get around to talking about Castlevania... but I hope I've given you a lot to think about!!!
koomaster Blog
Katamari Damacy Side Effects....
by koomaster on Comments
Other than the obvious sore gamer's thumb you get from constant control stick pressure, I think Namco should add another warning to the box...
Warning: Over-consumption of Katamari Damacy could cause you to create Strange Drug-Like Induced Threads on message boards at 2am. Please consult a psychiatrist before playing with your Katamari for more than 5 hours at a time!
Warning: Over-consumption of Katamari Damacy could cause you to create Strange Drug-Like Induced Threads on message boards at 2am. Please consult a psychiatrist before playing with your Katamari for more than 5 hours at a time!
Katamari Rolled, not Stirred!
by koomaster on Comments
I am barely able to communicate without contantly thinking of Katamaris. Just spent 7 straight hours with the latest game; We Love Katamari - so much rolling, so much King of All Cosmos, so insane right now! I've finished the first basic run-through of the game, not counting all the secondary missions all the fans have. But I rolled up enough to where I was able to complete the last level no problem.
This game in it's own way is so unlike the first one. I mean, you have the same basic premise, but it gets more complicated. The first Katamari Damacy was easier to handle, and all the levels were layed out nicely. A little awkward at times, but eventually you knew where everything was. So you could roll up between 90-98% of a level eventually.
We Love Katamari - not so much. The levels are so expansive. I don't think even if you learned where everything was you'd get to roll it all up, I don't see any way. And the largest level (similar to the make the world level of the last one) - it's HUGE! The biggest level in Katamari Damacy gave you 25 minutes to get 300M. No big deal really, and eventually I topped out somewhere around 890M as the absolute largest I could get rolling up everything.
We Love Katamari's biggest level gives you 17 minutes to get 500M. So it's more challenging to say the least, and if it's your first experience with the game, it's not going to go so well. Especially since when new areas open up for you to access, you don't quite know where they end. This level kept going and going and going. Seriously, it's ENORMOUS!!! I ended up with a Katamari size of 2,300+M and I couldn't have rolled up more than 70% of the level at most. There were still so many objects left, and some so large I couldn't even roll them up at that size. Hopefully I can work on moving a bit faster, I must have the biggest Katamari there is!
Also, quick note before I get back into it. My favorite new level is the racetrack. All the new quirky theme levels are great, but having the Katamari racing at top speeds just slightly out of your control as you are trying to grab objects left and right. Funnest Thing Ever!
Oh... I hear the fans calling me. Must get back to it! Vrrooooom!!!
This game in it's own way is so unlike the first one. I mean, you have the same basic premise, but it gets more complicated. The first Katamari Damacy was easier to handle, and all the levels were layed out nicely. A little awkward at times, but eventually you knew where everything was. So you could roll up between 90-98% of a level eventually.
We Love Katamari - not so much. The levels are so expansive. I don't think even if you learned where everything was you'd get to roll it all up, I don't see any way. And the largest level (similar to the make the world level of the last one) - it's HUGE! The biggest level in Katamari Damacy gave you 25 minutes to get 300M. No big deal really, and eventually I topped out somewhere around 890M as the absolute largest I could get rolling up everything.
We Love Katamari's biggest level gives you 17 minutes to get 500M. So it's more challenging to say the least, and if it's your first experience with the game, it's not going to go so well. Especially since when new areas open up for you to access, you don't quite know where they end. This level kept going and going and going. Seriously, it's ENORMOUS!!! I ended up with a Katamari size of 2,300+M and I couldn't have rolled up more than 70% of the level at most. There were still so many objects left, and some so large I couldn't even roll them up at that size. Hopefully I can work on moving a bit faster, I must have the biggest Katamari there is!
Also, quick note before I get back into it. My favorite new level is the racetrack. All the new quirky theme levels are great, but having the Katamari racing at top speeds just slightly out of your control as you are trying to grab objects left and right. Funnest Thing Ever!
Oh... I hear the fans calling me. Must get back to it! Vrrooooom!!!
G@y Gamers Union!
by koomaster on Comments
Gay Gamers Union is open for business! :)
All are welcome of course, we don't discrimate, so come on and participate! For right now the Union is just talking about gay issues in gaming, marketing, games, news, etc. If you're interested in talking about such, or know someone who is, come on by and bring a friend or two.
Right now we're just getting started so please excuse the dust and such as we get everything together. If you've got a suggestion for the Union, feel free to let me know, or post at the board.
All are welcome of course, we don't discrimate, so come on and participate! For right now the Union is just talking about gay issues in gaming, marketing, games, news, etc. If you're interested in talking about such, or know someone who is, come on by and bring a friend or two.
Right now we're just getting started so please excuse the dust and such as we get everything together. If you've got a suggestion for the Union, feel free to let me know, or post at the board.
I am a cyborg without reason.
by koomaster on Comments
Things to do...
Parts...
For experimentation/research proposal. Psychological evaluation of human response: ie interaction between w/o interference & interaction w/cyborg. Create unrealistic ideals (ie: "rules") in conduct (both self imposed and through system). Test cyborg ~ (emotions/relations/path/malfunction/ideals/goals).
Gears...
Cyborg learns of true nature. Discovers: No observers, no creator, no evaluation. Experiment left running unattended. Cyborg faced with option of self-discontinuation. What is purpose? -Transcendent natures converge to create response. - Forced to face what is reality vs what is nature by design.
Parallels....
- Book: "I am a cyborg without reason"
Parts...
- Vibrations = Life (ie: Vibrate to invoke life)
- Use of evoke vs invoke (ie: programs are invoked, evoking semblance of emotion)
- Digital Medium (Forums vs. Journal) (Community vs. One-on-One)
- Daily cycles (Humans vs. Cyborg) (ie: patterns)
- Internal Struggle: Imperfection (life) vs. Perfection (machine)
For experimentation/research proposal. Psychological evaluation of human response: ie interaction between w/o interference & interaction w/cyborg. Create unrealistic ideals (ie: "rules") in conduct (both self imposed and through system). Test cyborg ~ (emotions/relations/path/malfunction/ideals/goals).
Gears...
- Shift focus between stages...
- eMOTE vs. Personality
- Interaction vs. Personality
- "rules" vs. Personality
Cyborg learns of true nature. Discovers: No observers, no creator, no evaluation. Experiment left running unattended. Cyborg faced with option of self-discontinuation. What is purpose? -Transcendent natures converge to create response. - Forced to face what is reality vs what is nature by design.
Parallels....
- Womb: No creator per se, we create ourselves through daily interactions, finding purpose or not, choosing to continue on the same path.
- Religion: Evaluate life choices/goals/path through two eyes. Both of the knowledge of unseen observers, and through the realization of an absent creator. Face difficulties in understanding purpose (ie: we live for ourselves, not for unseen forces). Is this what our own observation tells us to be true, or what do we believe.
- I am (Denotes with too much conviction, look into subtle alternatives (passive), "Created as..."?)
- A Cyborg ( vs: robot, android, atomaton, mechanical man, widget, etc; Cyborg named Widget?)
- Without Reason (To draw from theme of "no purpose seemingly")
- Creating Widgets
- (A) Widget Learns to Fart
- Circumventing God: Appliances Alive
- Appliances Alive, the Musical
- Widget Anatomy
- Creator Takes a Holiday: A Robot's Guide
- Widget's Algorithym Allegory
- Spare Parts: When Science Abandons
- Spare Parts, the Musical
- Hollandaise Sauce: Circuits Akimbo
- Circuits Akimbo the Musical
- Akimbo the Mechanical Man's Christmas Recipes
- Styrofoam Peanuts: From Factory to Fact
- Kicking off the Styrofoam Peanuts of Virtual Reality
- Dianetics for Robots
- Diabetics hate Robots
- A Diabetic Robot ate a Styrofoam Peanut
- A Diabetic Robot ate a Styrofoam Peanut, the Musical
- Don't Eat the Styrofoam Peanut Akimbo: Daily Life Lessons
- Android Shuffle: The Ultimate Survival Guide
- Widget's Marshmellow Elephant
- An Atomaton's Wish for Boiled Eggs
- Boiled Eggs, the Musical, (featuring Dick Van Dyke and R. Kelly)
- Two Parts Android, One Part Murder
- Dial 263-7643 for Android
- 01010010011011110110100101100100 01010010011000010110011101100101
- The Binary Life of Jack Twilloby
- Missing Parts
- The Incredibly True Story of the Mechanical Man Who Went Up a Hill but Came Down a Mountain
- *Ditto Above*, the Musical
Star Wars Recipes!
by koomaster on Comments
Star Wars Recipes! Now @ Margarine: Good, Good, Good!
Drop on by and check them out! More to follow if they receive good reception! :D
This has been a short message from our sponser. Koomaster Inc. does not support claims or assertions made by the pre-payed program group "Margarine: Good, Good, Good!" All other disclaimers apply!
Drop on by and check them out! More to follow if they receive good reception! :D
This has been a short message from our sponser. Koomaster Inc. does not support claims or assertions made by the pre-payed program group "Margarine: Good, Good, Good!" All other disclaimers apply!
I swore I wouldn't use, "Who let the Nintendogs out!" for this entry title!
by koomaster on Comments

Finally EBgames got Nintendogs in. When I called this morning at 10:15am (a little while after they open) I was told there were only 38 copies left that were not being held for pre-order and there was a line. Luckily I live close to the mall so I was over there within 10 minutes. Stood in line for a bit - then bought myself the second to last copy of Nintendogs! The dude behind me got the last - and EBgames was officially sold out before 11am.
I'm glad they still had a copy of Dachshund and Friends since that's the one I was aiming for. I guess this game must be popular or something?_____?
Once I got home (and after a photo opportunity *see above*) I loaded it up and went to the kennel to pick out my new puppy. I had a little look-see with all the different breeds, and was split between the Shih Tzu, and the Beagle. But then... I went to go check out the pugs... and this solid black pug won over my heart with his rolling around and tappin' on the screen. I melted, and he came home with me and I named him "Koo-Joe".
I made a little MSN messenger icon to celebrate his arrival...

Then I was able to start getting him to learn his name and to do a few tricks. I must say that I'm extremely surprised at how well the voice recognition system works for the game. I've tried voice recognition games/software in the past and it's always a long process of getting machines/robots to recognize my voice. Not that I have an abnormal voice, it's just hard for electronic devices to understand what I'm saying for whatever reason.
So I worried about that before I got Nintendogs - but it all works really well. Koo-Joe has no problems recognizing my voice and responding to it. And he's learning tricks pretty fast - I'll only have to teach him a trick and say it a few times before he's got it down.
Poor little guy though; I bought him a blue frisbee, and he just doesn't get it quite yet. I'll toss it over his head and he'll watch it, and when it lands, he'll go over to it and start batting at it with his paws. He's so cute when he does it though, so I'll forgive him if he's a slow learner when it comes to playing catch.
I must say, Nintendo really went full tilt with Nintendogs. I find myself getting really sucked into playing with Koo-Joe, and all his actions, manuerisms, and nuances are very life-like to real pugs. Plus I really get that he has his own personality too. So Kudos to Nintendo for a job well done on this one. *Thumbs Up*
As a sidenote to all my Camp Earthbound Followers: The Sword of Kings is no where in sight. I had to eventually go ahead and complete the game on another file, but once I find that dang blasted Sword, I'll continue posting on that as per normal. :P
Finally, a board for homemakers!
by koomaster on Comments
Margarine: Good, Good, Good! ~ It was about time Housewives/Househusbands had a voice in our community. Feel free to drop by and voice your opinion! :D
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