[mood| satisfied] [music| kagrra]
So, I decided with of sound mind and of sound...gamer intentions to replay Clock Tower 3. Because I didn't get enough punishment the last time 'round. It occurred to me, while I finished the game, I don't actually remember anything that happened. (This shows you the lasting mental impact of this game...)
It was, in all, respects, the return of me and the wraith of my Curtain of Doom™. A curtain that can thwart even the most blood thirsty of serial killers! Alas! Avast! Oh my!
I only played the first chapter and I'll tell you why-- Because my wee thumbs were tired from moving the analog stick to move Alyssa behind a curtain to escape the serial killer. I had to use this method almost ten times. While, I appreciate the evil ghost serial killer's enthusiasm, busting down doors and popping out of nowhere, while I'm trying to complete my task of helping this poor little girl is not scary to me. It's annoying.
And there's the first reason why Clock Tower 3 bugs the heck out of me. I'm afraid of subtle, creepy atmosphere, sounds, but not raving lunatics with their own cheesy theme music that mow you down like you were a bad patch of crab grass. Not uh. No sir.
The threat of the serial killer became more and more annoying as I progressed. It became rather tedious having to listen for a door opening and running like a scared British school girl behind a big red curtain or a locker. Which, by all reason and logic, the serial killer could have easily just walked around or in the locker's case, opened. Because it wasn't even LOCKED for goddsakes.
I think what annoys me the most about CT3 is not that the villains were hard or the tasks themselves had any challenge, it was the lack of challenge that bugged me the most. It was like, the AI programmers put no detail in the enemies. They're all twisted freaks who can be easily thwarted by a curtain or a door or a table or a My Little Pony. It's pathetic.
I gave up replaying CT3 as soon as I beat the first task. I couldn't bring myself to play anymore--I have nothing to prove. I beat it before. That was enough. So, I clicked CT3 back into it's little, plastic holder case and brought out Haunting Ground. Because maybe it can wash away the horrid sting of CT3's stupid villains with their highly intelligent and fun to provoke enemies.
Bleh. OH! But I have a job interview today. Yay! A job means money! Money means more video games!
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