leminnes / Member

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leminnes Blog

My Reaction to the TP Review

Review: http://www.gamespot.com/wii/action/thelegendofzelda/review.html?sid=6161993 A list of things the reviewer of Twilight Princess Needs to know: 1. Zelda games don't have voice over. That's where our imagination comes in. It's this wonderful thing in our brain that helps of think of happy things when we're sad, helps us write beautiful music, helps us make up our own voices for characters in games. Seriously, with the new games coming out of completely voice-overed dialogue, the human race is going to become a giant amorphous blob of perspicacious philistines. 2. I'm sure everyone has heard this already but it bares repeating: Not all games need to have 360 graphics. First of all, stop comparing Wii game graphics to PS3 and 360 graphics. It's wrong and stupid seeing as all that really matters is how the game plays. Obviously, once you get into a really great game the graphics just disappear from your thought. They ultimately don't even matter. The whole fact that graphics weigh so heavily in Gamespot review scales is even more brainless. Though, I will say, I am very happy the reviewer pointed out the artistic merits. To be completely honest, this number doesn’t even completely have to do with this reviewer but a lot of other people who seem to be doing this. 3. Zelda games will always have one basic plot. I don’t even understand why it is expected to have a fresh, new story. The story always has something to do with saving something. Be it the world or a princess, Link is always the Hero. What Zelda games require is a somewhat deeper, pensive thought process on the plots in the game. Usually, the main, epic story of Zelda is not the one that has the most depth to it; often, the side stories, such as Kafei and Anju in MM and Maggie and Millie in TWW have far more depth and meaning. 4. Imagine you are Link. Now imagine you were in a fast world filled with monsters you must kill. What would you do when you find one of these monsters, press a button rapidly or wave your sword rapidly? Obviously, the latter because it is far more realistic and fun. I am going to give the reviewer the benefit of the doubt for this one only because he can have his opinion on the controls but I definitely do not agree. I played TP for a full 45 minutes and I can say it did not feel “imprecise” or any worse “than using a standard controller.” I found it very enjoyable and the fact that I could stand up and hold the controller somewhat like a sword and swish it around made the game feel far more immersive then anything a standard controller could do. Of course, the reviewer had a much larger amount of time with the game but I think 45 minutes is a good chunk of time to develop a well established view of the depth of a game. 5. The game was originally made for the Gamecube and when they were first making this game it became so large I can imagine there wasn’t any room for full Symphonic music. It was moved to the Wii at practically the very last minute and it takes a very long time to fully orchestrate, rehearse, and record an orchestra especially for a game this epic. Although, I immensely wish the game’s music was fully Symphonic I must cover my eyes to this because this is not something they could do much about anyway. And from what I played, it removed nothing from the game’s experience. 6. It was mentioned that the reviewer had actually refused to play Wii Sports standing up. I assume he did this with TP also. So I suggest, getting up and playing the games. The whole point to the Wii is to be active and have fun. If you sit down because you’re afraid to look stupid, afraid you might actually be physically active during a video game, etc. that instead makes you stupid. Which would you rather be? I wonder why the game’s controls didn’t feel as immersive to him? Please refer to Penny-Arcade: http://www.penny-arcade.com/images/2006/20061113.jpg

A Few New Sigs.

Just a few more. Not as much as the last update. Well, it might be as much but they weren't all done in a short period of time.

Starting a New Union

I'm starting a new union called Silent Graphics Union. I have chartered 5 people to join all from the Zelda Union's Sig Team and am hoping they will join. The Union is completely about graphics and not much else. It can be used for help on any variety of things from how to reach a desired effect to how big something should be. It is there for help and to cultivate a community of great graphic designers. I hope all 5 can join so we can get the party started.

Three New Sigs

Eh, I made all of these pretty quickly for requests on ZU. They're not my best work but I still like them.    Edit: Had to fix one and I thought I'd show the Avy's too.

New Leader of the Zelda Guild Sig Team

I'm proud to say that I am now the new leader of the Zelda Guild's Sig Team. I've really only been active on here for 2 weeks now and it's nice to see that people here are very friendly and open. I've already had a very good debate with someone on my Sony Blog Post and now the Zelda Guild Seams to be welcoming with open arms. I'll just take this post to show you some sigs I have made recently and I'll update it each day with other ones I have made. Thanks for the nice welcome, everyone.

The Failure of Sony

Many people have been telling me that Sony won't fail because it is following the way of the future: HD. But I beg to differ. There is more into this game them people see and I decided to reply to someone on it on the forums. I posted it here because I think it might be blog material: The future of *visuals* might be HD. I actually do have an HDTV but I hardly watch the HD channels because they are all channels like Discovery which mostly has "Pretty Hiking Specials" and a lot of PBS Channels and 3 movie channels. It's just not enough, I watch regular channels far more. They're much more entertaining and have better content. This is much like when you look at the PS3 and the Wii. The PS3 is very pretty looking, sure, but it doesn't have much else. It hardly has any good games yet and I doubt it ever will because of the American Economy. The American Economy is a Mixed Economy which is a mix of Capitalism and Command Ecomomies. There are 6 Characteristics of an American Ecomomy. There are 2 that Sony are not following with their PS3. First is Freedom of Choice. Freedom of Choice is where people can buy what they want and demand determines production (There are two more but they don't have to do with this.) First people are not going to buy the PS3 because they don't want to, it is far too expensive and is going to have a hard time competing in an American Market Place where a Entrepreneuring Nintendo and a Competing Microsoft are against it. The other is Competition, which I have touched on already. This is where Sony is really failing. Competition is won by Lower Prices and Better Quality in Similar Products. The 360, Rev, and PS3 are all similar products in one way or another and are competing. The Rev is entrepreneuring (Where people think of new ideas and take advantage of them) and the 360 is a lower price. This causes the Rev to fall into the Better Quality (of both games and system ideas) category and the 360 falls into the lower prices category. In simple economics this would cause the PS3 to fail against its competition and in the American Economy there is a right, yes I said a right, to fail in a market place if you do not follow its caracteristics. Yes, I know Blu-Ray is amazing but if it cost the company $1000 to put in there they will lose money right away and they will rely on the sales to boost up their profit but if no one buys it because it is so expensive then they won't get a profit. See, Capitalism revolves around one single thing: Greed. Yes, the thing that your parents have been telling you is bad since you were a month old. Greed is what makes the American Economy work. Just think of it this way. You go to a hat shop and you see 3 hats. One is expensive looking and is made of silk,. Another one is a bit smaller but looks exactly like the first one. The last one looks really nice but is only made of regular cloth but has a nice feather in it that you like. You look at the price of the first one and it is $200, the second one is $140, and the last is $50. You look at them and compare. You can get a nice silk hat for $200, another nice hat but not made of silk for $140, or a very nice looking hat with a feather you like in it for only $50. Cent for Cent the $50 hat looks like a better value so you buy it. This is how capitalism works and how the American Economy works. See, if that expenive hat doesn't sell that much the hat company making it will lose money from the manufacturing of them and stop producing them. This is what I think will happen to the PS3. It will not be bought as much at the beginning, third-party games will move to other systems and Sony will fail. It's just the way both the American and Japanese Economies work. They run on Human greed and humans want to keep their money.