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locknload18

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#1 locknload18
Member since 2010 • 25 Posts
Some could also argue that 2001 and 2002 were pretty crap years for PC Single Player FPS games, with the exception of Undying, Medal of Honor, and NOLF2...where only one of those three had successful sales...mainly because PC FPS becoming more multiplayer focused (Battlefield 1942, UT2003) and other genres gaining popularity on PC during the years of 2001 - 2003. It's not hard to stand up to the standards when the only real prominent single player fps for the two years prior to the publishing of that review was MoH: Allied Assault. ....but single player PC FPS certainly made a big comback in late 2003 with the original Call of Duty and into 2004 with Far Cry and Half-Life 2. Once single player PC FPS titles moved back into the forefront during 2004, the Halo series didn't stack up as well against them.
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#2 locknload18
Member since 2010 • 25 Posts
One can also look at how the Halo series fared against PC standards beyond 2003: http://www.gamespot.com/pc/action/halo2/review.html I think this quote from that review say it all: "It's still easy to see why this game was so loved on consoles in its day, but when you put it in direct comparison with recent PC shooters, it loses a ton of its appeal."
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locknload18

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#3 locknload18
Member since 2010 • 25 Posts

You heard that right, he said Halo stands up against the high standards of PC shooters. This is has to be one of GameSpot's top 10 most controversial reviews. This has been an ongoing argument, whether or not Halo (or any game in the main Halo series) withstands against the PC's high quality standards of first-person shooters. This guy, thinks so. He's been one of the most prominent, and well-respected game editors on GS, before his departure in 2007. He did give some controversial reviews, but this is one of the most that stands out the most.

So, do you think Greg Kasavin gave a fair and well constructed review? Or is he just a blind Halo fanboy? You be the judge, I'm arguing with myself whether or not I agree with him.

Trozyn
You do realize that review is from 2003...and the PC version had additions the Xbox version didn't....where does he say Halo is better then what was on PC, which is what Halo fanboys constantly claim. Let me ask you something....do you agree with this: http://www.gamespot.com/features/6171044/index.html "the original Half-Life had an undeniable impact on the first-person shooter genre. It's definitely one of GameSpot's Greatest Games of All Time." ...or is Gamespot wrong here?
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locknload18

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#4 locknload18
Member since 2010 • 25 Posts

I'm a little behind on PC FPS games because I stopped at BF2 and didn't resume again until Crysis this year. Which PC FPS games are limited to two weapons at a time? I'm assuming these are weapons being carried and not being wielded at the same time.

jun_aka_pekto
In terms of a PC FPS games that are exclusive or have had a PC centric development that was well received on the platform....there hasn't really been one.....pretty much all the big award winning PC FPS games that released after Halo like the original Call of Duty from 2003, Half-Life 2 in 2004, F.E.A.R. in 2005, etc. use the old tried and true method that FPS games were using long before Halo. Now there have been PC Shooters games that limited how many weapons you could carry and your inventory....Giants, System Shock 2, Deus Ex and I'm pretty sure SWAT 3.....thing is, those games came BEFORE Halo and were not influenced by it.
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#5 locknload18
Member since 2010 • 25 Posts

To be clear, the first game with akimbo weapons was actually Marathon which was MADE BY BUNGIE:

OB-47
Actually...Bungie can't definitively claim that either, since Rise of the Triad also featured akimbo weapons, and the shareware version of that game was released the same day Marathon released.
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#6 locknload18
Member since 2010 • 25 Posts

Halo just took a bunch of ideas from PC shooters, simplified them, and polished them really well. It also introduced the absolute bane of the modern shooter genre: regenerating health. It might work in Halo, but it does make it less challenging overall (being able to hide and go back to nearly full health), and does horrible things for games like Medal of Honor, where the idea that someone who gets injured, can just "think" themselves better.

foxhound_fox
Well said. In fact, when Halo was originally being developed as a PC & Mac game, it was originally concieved to be a strategy game, and later in developer was converted to an shooter with the intention of being a competitor to Tribes......hence things like vehicles and rechargeable shields...cause Tribes had already laid that foundation. Face it Halo fanboys....it was PC FPS games like Doom, Half-Life and Tribes which paved the way for your precious Halo...and it was Goldeneye and Perfect Dark that showed that it was possible to do a top notch FPS on console. I swear, Halo fanboys are the worst, the only thing just as bad and fanatical is a Twilight fangirl.
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#7 locknload18
Member since 2010 • 25 Posts

Didn't Halo: CE won GameSpot's FPS of the year award of 2001? Halo: Reach will probably win GameSpot's FPSOTY award. I can't see any other shooter doing so, except for maybe Bad Company 2.

Also, don't argue with fanboys. It's rather pointless.

Trozyn
In 2001 Gamespot would split the PC and Console GOTY....it wasn't until 2003 that they were combined. 2001's Console GOTY was GTA III...for good reason, since that game has had a far larger impact on gaming then Halo. 2004 saw Halo 2 go up against Half-Life 2 on PC, and Half-Life 2 easily won, here at Gamespot as well as GDC, AIAS, and IGN. In fact, Gamespot nominated Halo 2 for the "Biggest Disappointment" Category. http://www.gamespot.com/gamespot/features/all/bestof2004/day3f_7.html
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#8 locknload18
Member since 2010 • 25 Posts

HALO, the franchise that single handedly smacked PC shooters around like its nothing.

This is why Halo is the GOAT. Halo is the reason that consoles are main stream now and PC gaming is now in the dark. .



discuss...

HaloReachGOTY
If Halo smacked around PC Shooters around like its nothing, then how come your precious Halo series failed to get Overall GOTY here at Gamespot in 2001, 2004 and 2007. How come Halo 2 failed to get Best Overall Shooter here at Gamespot in 2004?....that award went to Half-Life 2, on PC. If Halo smacks around PC shooters like it's nothing, how come Halo 2 failed to get Overall GOTY for 2004 at prominent game awards ceremonies like AIAS, Game Developers Choice Awards, and IGN?....guess which game did get the award...Half-Life 2, on PC. How come Halo 3 didn't win Gamespot's award for Best Shooter in 2007?.....guess which FPS got that award....Crysis...again, on PC. If the Halo series is soooo godly, how come it failed to capture the award for Best Shooter here at Gamespot those years? How come a Halo game has never won an GOTY here at Gamespot? ......and why did Halo 2 have it's ass handed to it when it was time to hand out awards in 2004 at GDC and AIAS? Rechargeable Shields?....Giants Citizen Kabuto had that a full year before Halo. Tribes had rechargeable shield packs too. Dual wielding?....there were games that did that before Halo. Being able to choose which two separate weapons you dual wielded?...Clive Barker's Undying did it first and just as good.