lolnoobswoohoo's forum posts

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lolnoobswoohoo

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#5 lolnoobswoohoo
Member since 2011 • 25 Posts
hopefully paul.dll will work for crysis 2 because the stupid **** drm limits amount of installs on pc. I bought pc version i couldnt accept nothing but best version. i always reformat my pc and i always end up hitting my install limit.
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lolnoobswoohoo

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#6 lolnoobswoohoo
Member since 2011 • 25 Posts
[QUOTE="ferret-gamer"][QUOTE="lolnoobswoohoo"] im talking about LIGHTNING BOLTS/FROM THUNDERSTORM OR WHATEVER. .

So am I. The lighting bolts in bulletstorm cast shadows.

it's too bad the shadows are inaccurate to environment so are the shadows with sunshine.
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lolnoobswoohoo

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#8 lolnoobswoohoo
Member since 2011 • 25 Posts
lol i like how everyone says crysis lighting all realtime, it clearly uses texture projection for some shadows. it's no more realtime than the goddamn doom3 engine.
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lolnoobswoohoo

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#9 lolnoobswoohoo
Member since 2011 • 25 Posts
crysis the sun can move it doesnt change postion around level smoothly it's like the game has to load/frame/skipp sun to new section of map it doesnt just move across to new postion smoothly. crysis lighting isnt all that.
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lolnoobswoohoo

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#10 lolnoobswoohoo
Member since 2011 • 25 Posts
[QUOTE="lolnoobswoohoo"]The lightning in crysis/warhead/halo reach sucks ass it didnt cast shadows like it does in killzone2.ferret-gamer
Now im not even going to try to figure out your argument but i would like to find out why you lumped Reach in there randomly.

because halo reach has lightning and it doesnt cast shadows just like crysis. only games i seen with lightning that cast shadows is stalker and killzone2.
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