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Eve Online-Highest ever user activity

When Eve Online was first launched way back in 2003, it immediately enjoyed the success it deserves within the gaming community. By the MMO's fifth anniversary it had almost a quarter of a million players on the user database. This is a fact which has kept the game going over the past six years with constant updates and a team of highly dedicated staff working around the clock, behind closed doors. Those doors rarely open, but when they do it's always with spectacular news about the game or its development. And it's no different this time.

By Dean Sherwin

As billions of people rang in the new year, Eve Online clocked its highest ever amount of user activity. This has been a major achievement for the developers and is a testament to just how well a job they have done with Eve Online. The peak of the activity reached 45,186 players logged into a single, shared server.


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The game has been critically acclaimed for its user friendliness in the past also with many top game journalists saying that they are addicted to they game and log in for a quick match as often as they can. Some of these features include a great chat system, good graphics considering the games age and great storyline with activities and quests that not only engage with the layer but also entice him/her further into the world of Eve Online.

However, perhaps the main reason why Eve Online has managed to achieve such a spectacular user quantity on the server is because of how realistic the world feels while you play it. The main interaction zones and rotes are buzzing with user activity and the economy of trade and currency (which is actually monitored closely by a real-world expert economist Dr. Eyjolfur Gudmundsson) keeps the price fluctuation of goods interesting.

Eve Online looks set to sky rocket as early 2009 promises no big releases onto the Mmo market. It will be at least mid-summer when developers are finished beta-testing until we see any real competition.