Wicked Announces New Details for Priston Tale 2
Wicked Interactive has officially released some new details documenting some of the character ****and details for the highly anticipated MMORPG, Priston Tale 2: The Second Enigma. Considering the extreme popularity of the first Priston Tale, it is not surprising that so many gamers are chomping at the bit to get ahold of the sequel.
The game will include two races and five different ****s of characters, including Magician, Disciple, Knight, Huntress and Warrior. Naturally, Knights and Warriors will focus mainly on melee range combat, involving pole arms, axes and swords to do massive damage. Similar to the Amazon in Diablo 2, the Huntress will focus on ranged combat, using javelins and bow and arrow. The Magician focuses on offensive magic and damage dealing spells, while the Priestess ****deals more with support magic such as buffs and healing spells. The level of balance between these ****s remains to be seen, but it seems somewhat clear that the developers have put a tremendous amount of thought and time into coming up with the basic core ****s.
Taking a cue from the synergy system that was updated into Diablo 2, the skill system includes a set of ****s and sub****s that allows individuals to have a very different build simply from developing different skills. By focusing on a certain skill, other skills can become more powerful and relation to these types of previously develop skills. With this system, characters should be extremely unique and should never be exactly alike. The system also encourages a strong set up of a synergy based skills system that allows one skill to play off of another to become that much more powerful over time.
The game also includes a new union skill system which encourages party based and cooperative play between teams. The game also includes the socket system and the crafting system, two terms that should be instantly familiar to anyone who has ever played any MMORPG's in the past.
Naturally, it would not be an interesting free MMORPG if it did not feature a very satisfying and extensive PVP system. Priston Tale 2: The Second Enigma features all manner of player versus player ****, including clan wars, one-on-one battles and party battles. Player versus player combat is restricted to dedicated warfare zones which are also populated with hostile mobs, adding an element of surprise by combining PVE and PVP combat into one area. It is interesting to note that Priston Tale 2: The Second Enigma has a combat system that is based on real-time action, rather than based on timers and rolling for initiative.
In addition, combat attacks can be chained together to create combos that release more powerful damage and can be extremely difficult to overcome in player versus player combat. Running on the Unreal 2.5 engine, the game has spectacular graphics with high quality backgrounds and well thought out characters. Launching in North America later in the winter, it has already seen tremendous amount of success in South Korea where the open beta featured 40,000 concurrent online players only three days after its initial launch. Considering the popularity of the original game, it is not surprising to see so much attention being paid to this much anticipated sequel.
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