@FireEmblem_Man said:
@Grey_Eyed_Elf said:
@loudheadphones said:
@Grey_Eyed_Elf said:
Yup...
Its missing DOF, Shadows, and is running lower resolution than Series S.
Some claiming that NSW2 is like XSS because Street Fighter 6 looks better on NSW2 is dumb. Just as a reminder, PS4 version of Street Fighter 6 also looks better than on XSS.
Not to mention that the Series S has a 1440p 30FPS quality mode in Cyberpunk and a 60FPS 1080p mode which run flawless now after patch 2.2.
Where as the Switch has one mode a 40FPS 1080p mode with resolution scaling in handheld where DF measured 540p at worst in the footage they have seen.
540p resolution scaling.
And all we have is cutscene footage and it still can't maintain 1080p in handheld.
Cyberpunk took 7 weeks to be ported to the Switch 2, it's not even the full final build, not even DLSS is turned on. We'll see the end results at launch
That's proven false. It is 7 weeks old build, not ported in 7 weeks
It's early days for the port, the version we played is already seven weeks old, but the experience is absolutely fascinating.
https://www.eurogamer.net/digitalfoundry-2025-hands-on-with-cyberpunk-2077-on-switch-2-can-the-new-nintendo-console-handle-it
Also, new DF weekly regarding CP2077
So it is as follows
Docked Quality 30fps: 540p-1080p
Docked Performance 40fps: 540p-1080p
Handheld Quality: 540p-1080p
Handheld Performance: 360p-720p
360p. LOL. We are soooo back.
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