Regarding the Review: I guess its true, you get the best review you can pay for. Square Enix had to pay GameSpot a lot for this pusillanimous, pandering, suck-up, artsy-crafty, honey-dripping simple-minded review of what was easily the most disappointing game I have seen in years. I have played EVERY Tomb Raider since the very first one, and while they generally vacillate between Good and Horrible, this new one strikes a new standard for combining all the elements of the ridiculous and the sublime in one incoherent, poorly told story that, in spite of graphics that come up to the expected norms of about 2010, has no intriguing content, no imagination, ragged and buggy game-play, mindless puzzles, buzz-killer side missions (the most thrilling is a mushroom hunt), a home-made GUI that defies conventional logic (so easy to buy Scaleform and do it right), and is purely and clearly the output of Japanese amateur story tellers (ah so, think of the first "Godzirra" movie - what a plot--what exposition! ) working under enormous pressure at the financially troubled and failing company, Square Enix. This game takes a person who is really trying to stretch it out about 20 hours to play. (Not counting the several days you spend rebooting from its endless crashes--if it crashes a GTX-680 it will crash anything.) That is damn little entertainment when compared to the real games out there (Mass Effect, Crisis, Borderlands, etc.)
Cutting to the chase.
Pros: Lara is hot.
Cons: Lara needs a bath in every scene: (Or maybe that's why she's hot?)
Summary. If this wins anything it is surely not because serious gamers or players had a voice in the decision.
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