Hey there, readers! I dare you to read what I've said before you post angry rants against me. Or praise me. :P
Let me start off with this - I loved the Gamecube. It was my favorite little box, and especially towards the end of last generation, I was playing Paper Mario and Melee alot more than my PS2. Still, looking at the lackluster performance of the PS3, I can't help but notice the similarities between the Sony of today and the Nintendo of yesterday.
1. Unwillingness to notice the obvious:
GCN: Compared to its opponents in the Console Wars, Gamecube had an easy lead on the price front. However, there was one glaring deficiency fwhen we look back at the Gamecube: the lack of online play. Despite the fact that almost all gamers clamored for it, and no matter how much we sheep said we didn't need it... we needed it. It was probably one of the main reasons nobody bought the little box. So, looking back on it, Nintendo killed itself by is unwillingness to notice the obvious. At least we have connectivity nowadays with the Wii.
PS3: When the Playstation 3 controller was announced to have no rumble, I laughed. I honestly laughed - I couldn't believe that such a high profile system would do away with something so rudimentary to gaming everywhere. Instead, it was replaced with a gimmicky, "Sixaxis" control scheme, where you can tilt the controller back and forth. In all the games its been featured, it either hasn't added anything important or has caused what might've been a great game to be a terrible one (Lair). So, congratulations Sony on your unwillingness to notice the obvious.
2. The Games:
GCN: I hadn't really thought of it until I was writing this post, but the Gamecube launch titles weren't very strong - there wasn't a Mario title at launch, and only Luigi's Mansion could even come close to representing Nintendo's flagship series. As things went on (and sales continued to suffer), Nintendo started to work its magic. Super Mario Sunshine, Legend of Zelda: Wind Waker, Metroid Prime (and its sequel), and Paper Mario: The Thousand Year Door were all work by the Big N to bring some life to the Gamecube - all of those games (save Sunshine and Metroid Prime: Echoes) achieved universal critical acclaim, yet it was unable to sell systems. You can't fault Nintendo for not trying -- but most of all, you can fault the third party developers, who mostly only brought multiplats to the system instead of creating exclusively for the Gamecube.
PS3: Let's face it. Most of the titles right now for the PS3 aren't exactly stellar, and can be picked up for the 360 in a heartbeat. However, the cows continue to moo (... get it? Yeah... it's a bad one) about the upcoming stellar games for the PS3... much like Nintendo fanboys did only a few years before. And, I'll predict it now: the sales for these games might be strong, but it'll most likely be the established fanbase trying to get the most out of their wasted investment, much like I did with the Gamecube. At launch, there weren't many (... any?) strong titles, and as of yet, there are still no exclusives for the PS3 that hit the elusive AAA range. So... good luck Sony. You're going to need it -- even with Final Fantasy and MGS4 coming out, I'd place my bets on the fact that the PS3 horse is as good as dead.
3. Bad Extras on Console:
GCN: Again, I didn't really think of this until a couple years after I had the console, but there weren't really any other offerings for the thing other than the games for the Gamecube. You'd hope that there would at least be standard DVD support, but Nintendo was, as Nintendo usually is, unwilling to budge, believing that a gaming console was to be just that. Naturally, I expected some sort of other support for the console - but, aside from E-Reader cards and a GBA Advance link, there just wasn't much to add on to the console experience. You can say that I expect to much for what I pay, but when I spent my allowance money on that Gamecube, I was expecting something of a better thread simply because it was Nintendo -- and look how it ended up instead. Too bad.
PS3: Some of you readers might be wondering why I put the PS3 here. "Bad extras? Are you kidding? There's a Blu-Ray disk drive (apparently a good quality one too), full music library support (I'm making the library support up - I have no idea, but I'm pretty sure there's some sort of library support)l we have a great online community, a [enter number in here - too many different versions to count] GB hard drive, an intuitive menu, and tons of options to select from!" ... see, here's the problem though. There is such a thing as too much, and I think the PS3 has done just that. The Playstation 3 should be a gaming machine, not a Home Theatre system. Granted, I could see how some people might want a simple DVD drive in their system - but do we really need a whole Blu-Ray system? Do we need a whole hard drive triple the size of our old computer (when I can say that the 20 GB PS3 is well over three times the size of my old computer's hard drive, it's sort of sad actually) to save.... whatever we save? I know save files take up alot of space, but do they really take up that much room?
4. Unwillingness of fanboys to notice the sinking ship.
GCN: It's time to admit it, fellow sheep, now that we're in front. The Gamecube was a flop. Nobody really bought it (came second in Japan, third everywhere else), and the only reason we stuck with it was for those first party Nintendo games. I'll be the first one to come out and say I loved it -- as many Sega fans say about the Dreamcast, or quite a bunch of people (... er a couple) would tell you about the Atari Jaguar. We all love our respective companies to the point where we start spewing BS about its future success.
PS3: Cows, I know this won't change you (impressive though, if you actually did read this far). But you're acting like you're on the Titanic while it's sinking -- and when someone asks you while you're sitting at the table continuing to eat your turkey, you simply respond, "It'll be better soon." No matter what games come out right away, after the first year of a system's release, it's rare to see one simply "re-surge" and take the top spot. After a year, the PS3 has sold about a fifth of what the Wii has sold - even the 360 is leaving it in the dust. So, Sony faithful... it's time to admit it: Sony let you down. But don't worry - it'll be better next time.
Anyways, thanks for reading -- if you read it all... well, props to you.
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