[QUOTE="gunmaster55555"]Man I was about to flame you, nobody hates on star wars! :DToxic-SeahorsePretty much. What's there to hate? Pretty much most Star wars fans ignore the prequel trilogy. Too many plot holes/bad lines/plots going no where/ bad writing/ prequel sequel inconsistency/ Jar jar/ YIPPPIE/ NOOOOOOOOOOOOOOOOOOOOOOOOOOOO.
mattman50's forum posts
Games these days cost millions of dollars to make some even going into the 20 million range. Publishers are less likely to take risks and resort to tried and true methods that rake in cash. The next gen consoles will be even more expensive developement wise meaning even less risks will be taken.Blame Publishers and HQs that always deny designers the ability to try new things. They don't want to try new things too often mostly due to the fact that they are uncertain if it will bring in money for the company so they vote against it.
Of course there are some dev teams that have found a nice combination of features and saw that they got lots of sales from it so they are wary of straying away from that combination and incorporate little to no improvements on their new games and tend to not release new IPs.
So ya, lots of games coming from big time companies aren't the most creative games out there... If you want creativity, then Indie games are where they are at. Not all of them of course, since most indies just copy a game but slap on a new art style to it or something. I'm not talking about those. I'm talking about the ones that break away from the common gameplay mechanics and use new mechanics or revamp something that gives it a fresh new feel to it.
trastamad03
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