Amazing game, probably still my favorite JRPG. I first played it on DS, and I wish they'd bring the DS version to Switch with all the DS extra content. Everyone grumbles about high prices for old games on new systems, but I'd happily pay $60 to play the DS version on my TV.
Also totally agree about what a game-changer (literally) NG+ was. There are games that I've replayed only because of NG+ features, and games that I would have loved to replay but didn't because they lacked it and I didn't want to start over with nothing (looking at you, Breath of the Wild). Long live NG+!
A little disappointed that there's no collector's edition announced with an art book and maybe soundtrack, which the original had and which the other Xenoblade games on Switch have had. Still, I've been wanting them to do this for years and thrilled it's finally coming!
@redalert539: I couldn't agree more about Xenoblade Chronicles X, and about how this article and others like it have forgotten about it. XCX was the game that I bought a Wii U for, and it's still one of the only games in my small library. The media so often talked about the lack of games for the "hardcore gamer" on Nintendo systems and then, when such a game actually came around, they just ignored it. IGN's Nintendo podcast probably devoted 5 whole episodes to covering Splatoon -- which I regard as a squirt gun game for kids -- and barely 15 minutes to XCX. The same is true for Tokyo Mirage Sessions; this article didn't even mention it as a 2016 Wii U game. Some of my favorite games on Nintendo consoles have been big, "hardcore" RPGs like Chrono Trigger, Secret of Mana, Ogre Battle 64, Skies of Arcadia Legends, Tales of Symphonia, Xenoblade Chronicles, and The Last Story. We're seeing fewer and fewer of those, and I think it's because they get so little coverage. Sad.
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