Jon Leo / Member

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Driver: San Francisco - Criminally undersold by own publisher?

So I picked up Driver: San Francisco last Wednesday. Apparently, it's pretty damn good and definitely a candidate for my personal GOTY list of 2011: you haven't lived until you played a racing game that allows you to possess some truck-driving schmuck on the road to do a head-on collision onto some criminal you're pursuing. Seriously, get it.

Which begs the question: what IS up with Ubisoft not pointing out the shifting mechanic behind the back of the game's box?!?! Well, for the Asian release anyway.

Does THIS make you want to pick up the game upon inspecting it on store shelves?

Generic box blurb is generic.

"Experience the thrill of the chase"? "The classic movie car chase experience"? So many cliches are really killing my brain here. It also didn't help that the Driver series is known for its own controversies in the past. Really, who could blame readers and game fans?

I shudder to think how they would present Rayman: Origins on the back of the box if they present the same kind of confidence for this game.