so i finally got my hands on SSBB. after holding it in my hands in my girlfreinds car, having to later drop it off at my house cause i was pressured to go visit my friends college in south jersey (christ that was a long ride) i finally picked it up. overall the game is a beast. but there are some dissapointments, some minor, some quite major. everyone knew that the game was going to be slower (atleast the ones that have been following up on it) but god, i didnt think it would be this slow. controlling some characters like ike, falcon, and ganandorf, feels more like moving a tank. especially ganon. it seems to me that even DK's faster that him, and he's on the same speed as king dedede. hes also been stripped down of what made him an awesome character in the last installment. he was slow in the previous game, but his attacks kept up to speed making him a well balanced character. its been a while since ive played melee, and even longer since ive played the original, but i dont remember ever seeing a character swinging their weapon as if its a sledgehammer. ike is a perfect example as hes one of, if not the most powerful in the game, and having his execute his attacks quickly might making him overpowered. but i gotta say, its a pain in the ass, and its not just him, lots of characters in the game attack slower. there's also one thing that ive picked on. who ever reformulated roll dodging is an idiot. often time u roll dodge, and then u end up facing the OTHER direction. players used this all the time in the previous games, roll, attack. not as smooth as it used to be. not u have to take that extra milisecond to turn ur character around to stike. that fraction of a second is all someone needs to nail u. but those r just minor. these issues r more pronounced in adventure mode as ur not always in the heat of battle. what's fun about this game is still there, as u might not even notice these issues in vs matches.
biggest issue of couse is online. ill be the one to say that SSBB is one of the worst online games this gen in terms of performance. quite often, ull be concidered lucky if u manage to engage in a random match. and even if u do, it takes quite some time. ur best bet on getting in on the online experience is to make some freinds, and swap friend codes. but even that isnt enough. how about the matches themselves. one word, LAG. this game lags horribly. at times the game will come to a complete stop for a long period of time. even for a minute. compare this to the other two consoles, matches start with in a few seconds, and there's little lag. obviously they;re a few exceptions like team fortress which is god awful, and many others. but this game stands out as a sore thumb, because there only a handful of online games on the wii. and most of these games suffer the same problems. so much for the reviewers stating that SSBB had a seemingly flawless online. keep in mind that SSBB was tested in japan, which is a small country, and most of the populous have a kick ass connection. it was also tested here in te states, mostly in studios that r a few hundred miles from each other, with a limited amount of people online with the game, as opposed to millions that r thousands of milespart with semi kick ass to bad connection. i look at nintendo and say this, please fix it. online gaming is NOW. this isnt something that u **** around with and just shove to the side. ya need to get serious. i hope brawl makes an example out of itself and sends one hell of a message to nintendo