necorid / Member

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Those little details that sell games...

Hear me out for a minute...

What is it about the little details that makes the clever consumer buy a game?

So you can see the protagonists Pefectly mapped-out wrinkles, so you can hear the squishing sound of the insect your character stepped on, so New York has athousand NPC's on screen at one time, so you get to play the beutifull cutscene instead of watching it. well who cares? do details as refined as this hurt or help game sales? doubt my opinion all you want but the answer is a spitefull no. 34% of game sales go to young kids who dont care what they buy as long as they play. and parents and reletives who buy for kids. the other 66% of gamers make up the educated "Clever Consumer". people who know what they buy, and why they buy it. now my question to you as a Clever Consumer is when you buy a game, is it the little details put into it or the overall gameplay that is the selling point?