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nelo_vergil8909

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#1 nelo_vergil8909
Member since 2010 • 25 Posts
why do people still choose to bash GT5 over it's release date? 5yrs and heres the list of features Night/Day transition Stunt Arenas 32 player online lobbies 16 player online races Track (not map) Editor Spectator mode Weather 200 PS4 cars and 800 standard cars Nascar license WRC license Super GT license Rolling and damage (eerily real weight) 1st person walkabout photo mode YouTube uploading 1080p PS Eye headtracking Motion controls HDMI 1.4 Stereoscopic 3D @ 60fps Split-screen Best graphics in any driving game (lighting, physics driven smoke, attention to detail..etc) Real life tracks recreated in maddening quality (up to 2 year dev times) 20+ locations with 70+ variations PSP Connectivity Go karts to Rally to classics to sport to Drag car, ordinary cars...etc etc etc Animated drivers, handling and gear shifts, pit crews, tire changes etc Custom soundtrack Text and Voice chat Narrative involvement by popular drivers and Top Gear crew Top Gear Test Track Open free-form Track Days GT Life (career mode, this time with earth map and real time clock) & Arcade mode Profile pages In-game (bulletin-board) message boards Gran Turismo Video store (Top Gear Show has 350+ million viewers) honestly the devs are hard at work busting there ass to make the best racing sim ever for this gen and automotive companies don't like damage to their cars but thats still in isn't it? i respect what forza is doung but fact is and remains it cant beat GT as racing sim GT started a racing sim revolution during the days people preferd arcade racers. if it wasn't for GTs sells and popularity i doubt racing sims would be noticed and the time takin to make GT5 was put to good use detail by detail every car feels better then forza's cars and they gave rollover added