Terraria is the best game I've played in the last eight years and I can easily say it's my 3rd favorite game of all time! But I just couldn't care less about a console release.
@Crush_Project I see what you mean. Then the word you're looking for isn't 'linear' but 'one-sided'. It's true that the game awards good players with xp and gold for killing and punishes bad players with long death times so they can't advance. The game has a brutal learning curve but if you play as a support character in the same lane as a high dps opponent then you asked for it. Every character has a role to fulfill in the team as a whole. Most newcomers are uncommunicative and unorganized so they just pick their favorite hero, rush in and do their own thing as if the don't realize it's a team game. Dota is multiplayer game and as such it's best enjoyed with friends. Since the game is highly anticipated I'm sure you know at least 4 other people who will try the game. Find a team, get organized, devise a strategy and most importantly communicate during the match. After that you'll see that game from a completely different perspective.
@Crush_Project It's not linear at all, it's actually pretty dynamic, like a real sport. Sure, you always play the same game one the same field, but it's the teams and the tactics that they apply that make the games interesting. If EA can keep re-releasing the same sports titles every year and still sell hundreds of thousands of copies then Dota clones also have the potential to stay interesting for several years to come.
@Dedakiss Because it takes them an average of 6+ years to complete a single game. Since they released Rage last year that means that you can expect the next fresh title by the end of the decade. They'd rather make money now then in 2018! Personally, id's been dead to me since they bailed on Commander Keen to make shooters instead in 1992!
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