Good riddance.
nirvanasource's forum posts
Morrowind would've been made for the PC then ported to the Xbox. Nowadays games like Thief 3, Oblivion, Deus Ex etc were made for the Xbox first, then ported to the PC, hence why they suck compared to the previous games.I'll talk to you about Elder Scrolls.
I'm assuming you think that Oblivion was dumbed-down as a result of being developed for a console? What about Morrowind? That came out at about the same time on the XBox as on PC, just a few months difference. >_>
PannicAtack
[QUOTE="sonicmj1"]see once again. Design! Design doesn't make a lick of difference here. We are talking about innovation. NOT Design. :'( The design is part of the innovation little boy. Try hitting a tennis ball with the SIXAXIS. Or try playing an RTS by using the SIXAXIS motion sensing alone to move a cursor.
Which of these is not like the others?
yo_foo
I don't own a GC so I'm not really a fanboy, but a 7 for sound is silly. GoW got a 10, yet all it has is the usual MG sounds that have been done in 100 other games.
He also talks about lack of originality... yet GoW is just hide behind object + shoot, hide behind object + shoot, hide behind object + shoot, hide behind object + shoot, hide behind object + shoot, hide behind object + shoot, hide behind object + shoot, hide behind object + shoot, hide behind object + shoot, hide behind object + shoot. FOR THE ENTIRE GAME. Yet it gets a 10 for gameplay.
HMMM.
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