Bioshock achievements blow
by nocoolnamejim on Comments
If I had to pick the single biggest reason why Bioshock will not get Game of the Year I would point to the terrible way the achievements are setup. I'm not talking about the choice of what the achievements are for per se. No, I am referring to the fact that some of them are some of the most frustrating that I've ever seen put on any game. Take, for example, the "Historian" achievement. This is the only one that I have not gotten for the game. I'm not generally an achievement hound. When I find a game that I really like though, I'll try my best to get all the achievements as sort of a tribute to the game. But getting Historian in Bioshock is an act of pure torture for a couple of reasons. 1. You MUST get every single one of the close to 150 diary entries in a SINGLE run-through the game. In other words, if you get 149 of them and then start over to play through again and happen across the ones you missed in a second play through. The game doesn't "remember" which diaries you found and which ones you missed in your other playthrough the game. (Incidentally, both Weapons Specialist and Research PhD are the same stupid way.) 2. The very first two diary entries are impossible to get after around the first 15 minutes of the game if you somehow miss them. In my particular case, I got every single diary entry in the game...except those first two. I only found out that I missed them after checking an online guide. Since they are the VERY FIRST TWO diaries, you can't just load an earlier save file to get them. You need to start completely from scratch if you want this achievement. And frankly, it isn't the only achievement in the game that is like that. Weapons Specialist is the same. If you make a wrong choice earlier in the game, guess what? Yep. You need to either start over, or reload an earlier save file when you eventually discover hours and hours later that you screwed yourself over. Tonic Collector is another one. If for some reason you spent all your eve, and you missed a single plasmid/tonic, then guess what? You're starting over. Alternatively, if you chose the evil route, you miss out on a couple of tonics that you can only get by choosing not to harvest the little sisters. All told, there are nearly a half dozen achievements that have this stupid method applied in this game. Historian is by far the worst of the lot though, because literally you have to start COMPLETELY over if you miss those first two diaries. Talk about leaving a sour taste in the mouth after an overall stunning game. I hope Mass Effect doesn't make such a mistake.