Immortal Characters "You mock my pain!" "Life is pain highness! Anyone who says otherwise is selling something." The Man In Black and Princess Buttercup from The Princess Bride (I've been waiting for months for the chance to work in a Princess Bride quote. It felt good.) The thing that sticks out the most about the immortal characters in the game is what gigantic whiners they are. I suppose fans of JRPG games will stop reading at this point whereas critics of the genre will be cheering, but both sides hold off and let me explain what I mean. All the immortal characters, to greater or lesser degree, focused extensively about how sad their eternal life was, how very lonely, and how awful it was to live forever. Paging Adrian Paul! Paging Adrian Paul! These guys need some instruction on how to live a full and happy life despite being immortal.
![The Highlander wouldn't put up with this whiny crap...](http://ui24.gamespot.com/55/adrianpaul_2.jpg)
Japophiles out there, is this sort of wallowing in tragedy common in Japanese culture?
Rant over. Let's go to the score cards and see how the Immortal characters stack up against one another. Kaim Argonar Kaim is the de-facto leader of the immortals, I guess because he has the best abs or…something. It's never really clear why the other three follow his lead. It could be because he's generally the scariest guy throughout the game, though more likely because war-making seems to be the central reason for his existence. Of the 1000 Years of Dreams flashbacks, I think approximately 73% focus on how sick he is with going from one war to the next.
![Kaim Argonar: One tough stud.](http://ui09.gamespot.com/840/kaim.jpg)
Beyond that, his reason for losing his memories seems a bit far-fetched. A guy who has seen the amount of death and suffering that he had suddenly couldn't take it anymore when his daughter committed suicide under magical influence? It's semi-plausible since you can argue that this was the straw that broke the proverbial camel's back, but it still seems a bit far fetched to me. On the plus side, he does gradually show some growth during the game, evolving from the brooding, and scowling tough guy into a big old softy. He also has some depth as he's obviously afraid of getting his memories back because he's not sure he wants to know what they will reveal. But as a grandparent, it seems really strange that he has his two pre-teen grandchildren accompany him into combat situations time and time again. I guess there is no such thing as babysitters in the world where Lost Odyssey takes place? Maybe he's just new to this whole parenting thing? After all, he's only a thousand years old. While the game does not mention any previous children for Kaim that I'm aware of, it is hard to see him not having had any at all previously during his thousand year old lifetime. Moving past all this and looking at Kaim from a combat standpoint, he is absolutely essential. Except for storyline purposes, Kaim should never leave your active group. He's the lynchpin of your front-line forces with the most hit points of any character in the game. His combat abilities are, overall, the best of any character in the game. Seth may be faster than him, but nowhere near as heavy a hitter or strong a defender. He doesn't bring much to the table outside of muscles, but he doesn't need to. He serves a role and really, nobody else on the team can serve the same function. Kaim does best if you don't try and turn him into some sort of fighter/magic hybrid. He's intended to be a tank and the skills you equip to him should reflect that. While there is nothing wrong with mapping some white magic to him in case of emergencies, using any sort of attack magic is by and large a waste of time until late in the game when you get access to magics like Reverse and Divide. Final Grade: C- for personality, A+ for usefulness Seth Balmore Seth needs a stylist. That is one heck of an afro she's packing for the entire game. I guess it was intended to make her look "piratey" and an eyepatch was out of the question, but you have to wonder what inspired that look. I watched pretty closely and I couldn't find another person in the entire world that had a similar hairdo. Seth's a bit of a rebel type, so maybe that's the reason? She wanted to be different?
![Fear the fro!](http://ui12.gamespot.com/1771/seth.jpg)
Final Grade: B for personality and B+ for usefulness Ming Numara We come at last to the first immortal who actually took advantage of her endless lifetime to accomplish something worthwhile. Ming is the queen of the nation of Numara, and has been queen for pretty much the entirety of her thousand year lifetime. During that time she's actually built her nation into a beautiful place filled with art and culture and devoted by and large to a peaceful existence. Sure, she, like the other immortals, has been lonely at times over the years, but that hasn't stopped her from taking advantage of her immortality to do real good in the world. She is also the only immortal in the game that lost her memories voluntarily. Gongora was attacking her nation with a bunch of super-monsters. In return for her agreement to use her magic to take her own memories away; he spared her nation from destruction. It was a noble, if ultimately shortsighted, sacrifice. But as reasons go for an immortal losing their memories, doing it voluntarily to save thousands of lives is a pretty darn decent one.
![A flattering picture that doesn't show the ugly boobs.](http://ui08.gamespot.com/1703/ming.jpg)
First, the climate of her nation seems to be pretty sunny and warm. Second, and vastly more important, the royal crest of her authority is plastered across her chest. By dressing the way she does, she can be instantly identified and verified as the queen. It is like wearing a crown, albeit in an odd location. Ming has not been reduced to a sex symbol in the game because she has obvious power, authority, intelligence and influence. She isn't some damsel in distress that needs to be rescued. Calling her a sex symbol based solely on her bust size and how she dressed is lazy thinking. My objections to Ming's looks stem from something more specific: My god, those blue veins that are so blatantly visible on her breasts are not fun to look over the course of a very long game. There is such a thing as too much realism. Where is Monco in all of this? Why hasn't he condemned this in a Friday Funbag blog? (Probably because he doesn't play JRPGs very often I guess.) Getting to the combat portion, Ming is, like all the immortals, completely indispensable. She and Sarah are the two most powerful magic users in the game. Given that magic in the game is remarkably flexible between attack, healing, and support, these two become an unstoppable team when paired. Ming's also a pretty fast caster and can learn to be faster with the proper skills set. Add onto that the ability she eventually learns from Jansen to Double Cast and the ability to add skills that boost her HP and she becomes just an absolute magic casting tank of a character. Throw on the auto magic recover skill, completely ignore anything that might boost her worthless combat abilities since you'll never use them, and you've got a walking, talking magical nuclear arsenal with ugly boobs. Final Grade: A for personality and A+ for usefulness Sarah Sisulart As a character, Sarah struck me as more than a little dry. She seemed to spend most of the game stuck in Kaim's shadow. It wasn't that she was unimportant, but rather, she seemed to almost be an extension of Kaim. According to the storyline, Sarah was a researcher of some kind into magic energy. She wears glasses and is obviously intended to be a scholar of some type. Sadly, the game never really elaborates on what, if anything, Sarah has learned over her decades or even centuries of study. This is very vexing. I'll get back to this in a minute.
![I wear glasses. I MUST be smart!](http://ui30.gamespot.com/829/sarah.jpg)
Final Grade: C for personality, A+ for usefulness That's it for part 1. I'll throw up a part 2 in a couple of days that will tackle the five different mortal characters.