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Best of 2012

2012 is over and it wasnt exactly the best year for gaming. Still there were a few good games that deserve some recognition. I have decided to single out 7 games this year but there were a few others that were great games and worth mentioning

Honorable Mentions:

  • Black Ops 2 - A surprisingly good single player campaign
  • Botanicula - Another great puzzler from amanita design, best music / visual combo
  • Darksiders 2 - Solid follow up to the original action / rpg / puzzler
  • Tribes Ascend - Great free to play multiplayer game
  • Prototype 2 - More of the same yes, but more of awesome is great!

The Top 7

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7. Torchlight 2 is a great sequel, improving almost every aspect of the original. There is much more variety to environments and enemies. Once again it has a satisfying progressive loot system that isnt concerned about a global market. Combat is great fun and can be very involving when you bring together skills and spells. The coop left some to be desired but I had a great time with the single player and map works.

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6. Sleeping Dogs is a solid open world game which takes inspiration from many games including GTA and Batman. The melee combat is awesome with satisfying combos that break arms or tackle people to the ground. You slowly learn these moves by collecting statues. It's the type of melee where I'm happy to see another fight scene, not just wanting to breeze through or avoid it. Driving action is fun because you can shunt into cars and also do some Just Cause 2 moves to switch cars. The shooting is rare but underrated; I wish they had more of it. The post release support was excellent, they fixed some PC things with a few patches namely car camera and mouse controls. The nightmare on north point DLC was short but relatively good too.

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5. Black Mesa (Mod) just happens to be worth the wait. A mammoth effort for a team of unpaid volunteers to recreate, improve and tweak the Half Life formula. It was almost fully released this year. All pre Xen levels were launched and it was glorious aside from a few annoying crashes in the second half. I loved the little changes they made, helping flow and just making the play through feel fresh. I must have played the original ten times now and Black Mesa was every bit as good. It proves that not all so called vaporware titles turn into a mess like DNF. Hopefully we get Opposing Force remake after the Xen levels! I also need to replay HL2 but I'm waiting for Gabe to spill the beans on HL3.

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4. Mark of the Ninja is an exceptional stealth game. Dont let the 2D viewpoint get in the way of what is a collection of amazing stealth mechanics combined with good AI scripts. It's satisfying to be sneaking about, dragging bodies, knocking out lights, ducking through laser fields or hiding in containers. It has more refined stealth ideas than the big stealth games of 2012, which I shall not mention for fear of retribution from the gaming gods. Now if only somebody could capture all the stealth ideas from MoTN and transport them into a beautiful 3D world....

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3. Alan Wake technically came out on the 360 two years ago but that doesnt count. After so long Remedy was finally allowed to bring their magic to the PC and it was worth waiting for. I love how quirky this game is, the setting is alluring and it's a really well crafted single player experience. Playing one episode at a time and coming back to it yielded great results. The combat is all about light, juggling enemies and also shooting. I personally really enjoyed how it works together. Placing flares to reload or turn the tide. Using flasblangs to clear out groups or even shooting a flaregun into enemies like a rocket launcher. I'ts not quite as amazing as Max Payne 1 or 2 but its one bright spark in a gloomy year.

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2. Far Cry 3 was a very close to winning my GOTY because I just love it. FC3 developers looked very carefully at the previous games and smartly chose things that worked in both games. They used the tagging system and rock throwing from FC1. They continued with the open world and fire propagation of FC2. There are other things too, and they even got some ideas from the lesser known Far Cry instincts. But they didnt stop there; they added some great things that fit well into the franchise and make it fun to get around and take down pirates.

I found it really enjoyable to clear each outpost, and they stay captured this time. This is essentially the essence of the original small areas of combat that lets you approach how you wish. From the jungle in stealth, from a mountain with a sniper rifle or up close with bullet proof vest and shotty. Most importantly it's the player who dictates when and how the action occurs, if their preparation is inadequate then the difficulty is greater.

FC2 had this to a degree but I could not stand the respawning checkpoints and never finished it (I may go back). FC3 introduces some dangerous animals that add a delicious amount of unpredictability without being annoying. I found the story was generally enjoyable although it fades towards the end and misuses some of the best characters. The AI is very good, allowing effective stealth play and I never thought they cheated. A return to a tropical island is appreciated and the only thing missing is the Trigens! Bring out the monkeys mutants!!!

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1. Mass Effect 3 is my top game in 2012 and also the most controversial of the year. That ending! Yes it was rather short and not really fitting for such a great series. I like to think the whole of ME3 is the ending to the series, not just the final 15 minutes. The extended cut DLC offered a better conclusion and it was good to see Bioware release it without changing their vision. What I liked most about 3 was how it elegantly brought back characters you forged friendships with from the previous games. It wrapped up some long running story threads involving the genophage and geth for example.

ME3 also did combat much better, mostly due to the action pacing, level design and enemy variety. There were a few difficult decisions to make throughout although I wish there were more. I can't imagine playing through the series without bringing your saves over. Playing through these games mere weeks after each other would be even more rewarding. Also slightly impressed with the multiplayer; it has pretty good legs for a single player series and many free maps. I will not likely forget the ME series and the controversy surrounding it. But I will remember it as an amazing journey above all else.

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Over at newgamenetwork.com we recently finished up our Game of the Year awards for 2012. Although I dont agree with all of it, I'm happy with the variation we have this year. Check out our awards by clicking this link!

Games I'm excited for in 2013

BioShock Infinite has the potential to slap gaming in the face with a perfect blend of narrative and gameplay. BioShock was an excellent game and Ken Levine is passionate and knowledgeable about the medium. He is already hyping the ending, which is a little odd given how the first games ending was so good because nobody expected a good ending.

Dead Space 3's development direction has me worried but I still love that universe and want to go back to dismember more necromorphs. This time they are going with coop which certainly could result in something like FEAR 3 (not scary). They are adding random visions in coop, so one player will be attacking something that the other player doesnt even see. I just hope single player preserves the strengths of the previous games and is not Gears Space 3.

Battlefield 4 (beta?) could make it out next year. Nothing much has been confirmed about BF4. Clearly EA and DICE thought BF3 was a huge success so I expect it will follow a similar structure and setting. Perhaps we might see the return of commander, battlerecorder or a third faction? Russians have had a good run. Access to the beta is the only good thing I got from preordering MoH Warfighter.

Last of Us is another game with the potential to elevate gaming as a medium. Naughty Dog are pedigree developers and if they put their collective skill together they could pull off something amazing with this game, just like they did with Uncharted 2.

GTA 5 might not make it on PC next year but it should be close. Its fair to say that there has been no GTA game I havent loved and this bodes well for the next game which looks great so far.

Crysis 3 aims to split the difference between the original and the sequel in terms of level design. This is a good idea and could result in a big pay off assuming they dont botch the PC launch again.

Recently Playing

BF3 Aftermath (DLC) is getting a lot of play hours, as well as regular BF3. I just ticked over 300hrs in game time not too long ago. Aftermath is the best of the DLC packs. Premium has offered great value but the previous DLC packs have been at the extreme ends of the scale (except for B2K). Aftermath is the earthquake themed pack that splits the middle ground (glorious puns). It includes vehicles in midsized maps but keeps the equilibrium and ensures there is plenty of variety. The map layouts are exceptional and fit perfectly with the best in the vanilla game.

Binary Domain is a third person shooter with robots made by a Japanese development team. It's also a surprisingly good game. The shooting mechanics are enjoyable because the robots break apart and this also happens in the mostly good boss battles. The story is very hammy, as there are bound to be issues when things are translated. Still on the whole I found some of the characters interesting, the protagonist likeable and the story of Hollow Children intriguing. I found it to be a very decent port, as controls worked well, visually looks quite good and runs extremely well. Campaign is full of rather well made action cut scenes too. It's even the type of game I'd like to play again when I clear out my backlog.

Saints Row The Third was selling for cheap on steam a while back and I picked it up but only added it to my steam library after playing it during the free weekend. Finished it just recently and it was a whole lot of fun. There are a lot of laughs and mayhem along the campaign even if some of the missions structures were repeated. No doubt it borrows things from grand theft auto games but it ratchets up the crazy to 9000. Being able to throw yourself in front of traffic to get insurance is just one example. Anyway SR3 is a good port and a fun game.

Space Marine is a third person shooter / melee game in the WH40K universe. I dont know anything about that universe so I would assume fans love playing as an Ultramarine? I did not. Space marine is an incredibly dull and lifeless shooter. I found it so boring that my challenge was merely making it through as quickly as possible. It doesnt seem to have any character and 90% of the game takes you through brown corridors, elevators or grey war torn buildings.

The first half of the game is ok, with Orcs that fall nicely to melee attacks and weapons. Then the game introduces a new enemy that takes 10x more bullets (10 headshots). So the free flowing shooting / brawling turns into placing your ultramarine behind walls while you chip away at the health of enemies. The only change up was the jetpack sequences which make you overpowered so you can stomach another hour of gameplay. Interestingly enough there is not a single sequence that takes place in Space. Why call it Space Marine and not WH40K: Ultramarine?

Thief Gold has been a very different experience for a number of reasons. Firstly I have had to relearn everything about quick saving and how to abuse it. It's also surprising me how little the truly primitive visuals are having an impact on me. Good use of sound helps make for this very unnerving atmosphere, even when absolutely nothing is happening! It's hard to describe. In any case there have been some truly sublime missions. The mission "Assassins" has some of the best design in terms of level structure. If there was one thing I'm not fond of in Thief Gold, it would be the zombies. Hopefully there arent too many of them in future missions.

Anyway that is my little yearly summary with a bit of a blog tacked on the end. Hopefully somebody out there finds some use from it. Otherwise it will just have to be useful to me in the future. Also if anybody has a good recommendation for a long running relatively new sci-fi TV series I would be happy to hear it. Hope everybody is having a good 2013.