Hi everyone. Today I'm going to discuss with you about the one thing we all have to cope with when it comes to gaming and that is memory cards.
Before today I knew how important it is for you to have a memory device on your favourite console so you can save your content onto it for later playback or viewing. Well a few hours ago I realised why this was highly important. Take my favourite PS3/PSP title LittleBigPlanet. (pictured below), you start to believe why a storage facility is needed so you can store your created levels and objects onto it.

Ok back in the days of old school gaming some titles did not have battery saving features but instead having you relying on passwords which didn't help if you lost the piece of paper or notepad you wrote the code down on. So when Legend of Zelda came out on the NES in 1987 it was a revolution in game saving because of it was the first game of it's time to include this on a cartridge based console.

The gold was even more awesome
So after that the SNES started using it and so did the Mega Drive/Genesis to the delight of gamers from not having to memorise lengthy passwords to continue their virtual adventures. Later on in 1995 (US, Japan December 1994) we had the Playstation which gave us all the introduction to the humble memory card in which we are talking about here.
I mean don't get me wrong memory cards back then were brilliant and all it had to worry about was reading and writing our virtual escapades down on it's silicon underbelly in a matter of seconds. As time went on all known consoles during the late 90s had memory storage (Playstation, N64, Saturn, Dreamcast) which certainly made gamers all happy.
In 2000 we had the humble PS2 which ultimately depended on the memory card for storing saves because every game had a save function as standard so in turn we saw the 1MB PS1 memory increase to a 8MB to support the titles. Then we had the GameCube withvarying memory card sizes for it's games as well as the original Xbox in which had a Hard Drive in it which was always used in my house and we never needed one memory unit at all which could be why it's compulsory to have a memory unit or Hard Drive attached to our 360s now to store our profiles.
Our latest generation has the many different storage forms now with the PSP using Memory Stick Pro cards for storage, The DS/Lite using flash memory and DSi being able to use Mini or Micro SD apparently (tell me if that's true). The PS3 using HDD of varying sizes but can beinterchangeable with the right know-how and the Wii using internal but can support SD cards. So that brings me fully onto why we are here.
Say that you have got really far into your game, made a few levels, tracks, characters or whatever and then during some freak off-chance your console or handheld gaming device's power cuts off or resets, of course the first port of call is to panic because you're afraid if your data is corrupted. You quickly turn your device/console on and check the memory but instead of your game you see a red block or a discerning symbol on your PS3/PSP XMB saying your game is corrupt and then all of a sudden you start crying because of all the wasted hours of your life spent on that game. Tell me if you have had a corrupted file problem and what console and how you reacted.
So I leave you with this image containing my two PSP memory sticks that need sorting tomorrow.

Thanks for reading everyone
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