Part one of a two part look at movie-to-game... games. Yeah.
- Clap your hands!!!
- March in place!!!
- Spout some stereotypical British expression!!!
Now, I read Northern Lights/The Golden Compass back when I was ten years old, and sadly don't recall anything from the novel save that featured a humorless bear and - big shock here - a golden compass (just like I remembered a lion and wardrobe - but no witch - from The Lion, the Witch, and the Wardrobe). And since I was doing something with the Oxford University Riding Club the day my friends went to go see Philip Pullman speak, I hadn't thought of him or his trilogy in a long time. Needless to say, I was in the dark when I was trying to figure out what the hell was going on with this game, with its sassy protagonist and evil Nicole Kidman. Ten hours later, here's what I came away with:
- 1.) Daemons (because let's face it, adding an extra "a" renders them cute and harmless) enjoy hardly anything better than instigating fights with monkeys. The only thing they love more is avoiding said monkey's attacks so the primate goes barreling into strategically placed vases time and again. Victory for daemon. Barrels of laughs time and time again for us.
- 2.) Cats climb best with little girls attached to their backs.
- 3.) Deception is key to saving the world.
- 4.) Also, killing Inuits.
- 5.) Also, throwing berries at naughty children... you'd best play the game to understand this one, though I'm sure you can envision the end product to be delightfully messy. Key emphasis here on "delightfully".
I just picked up Beowulf, and having a better grasp of the story here (though I know they sexified plenty of things for the movie), I should have a good understanding of who is doing what here. Still, I'm sure Ubisoft will throw a couple surprise punches my way.
Oh, and here's a link to my radio show. Check it out, please? Pretty please? Or, you know, whatever. http://www.blogtalkradio.com/gaming