paskari's forum posts

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paskari

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#1 paskari
Member since 2004 • 1614 Posts

[QUOTE="chessboxer1"]Using a controller for FPS takes more skill than using a keyboard and mouse that's for sure.loco145
Playing with your feet instead of your hands require more skill also.

Amen to that, the analog sticks just make it more difficult, hence why people claim it requires more "skill"

I will say one thing though and i have said it before, i do like console FPS games online. Its so much easier with a controller to get kills. I'm so bad at PC FPS games online, some people have real skills with a m/kb, its unreal

Frozzik

Ya playing counterstrike online is ridiculous. I don't know how people can be that good. But then again, when I play COD4 online (PS3) it's almost as ridiculous b/c it's so difficult for me to control the analog sticks

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paskari

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#2 paskari
Member since 2004 • 1614 Posts

dude on a mostly unrelated matter, just saw the Gears of War 2 trailer, and I'm convinced the fat guy with the gautee is insane

http://www.gametrailers.com/player/40093.html

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paskari

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#3 paskari
Member since 2004 • 1614 Posts
[QUOTE="paskari"]

all TPS games to be console only.

kidcool189

lol how could you say something as ridiculous as that

sure tps play good on consoles, but also perfecty suited and better on kb&m

Sorry, I was referring to platformers like Uncharted and Prince of Persia, and games like metal gear solid. But games like hitman or Max payne are better with the keyboard

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paskari

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#4 paskari
Member since 2004 • 1614 Posts

[QUOTE="loco145"]Dual Analog makes FPS and TPS unplayable for me. No contest.Puckhog04

The only thing that makes it even remotely playable for anyone is the auto aim. KB/Mouse just can't be beaten in terms of precision in any genre. Devs know this so they "fix" it by adding auto aim. All they really do is make it so kids think that they are "good" at a game.

Agreed though. Pretty much unplayable with dual analog.

They have other tricks too, like firing from the scope which really just makes the targets bigger and, thus, easier to hit.

I think the reason dual analog doesn't quite work that well is not only because it is far too sensitive (the mouse can move 6 inches, but the analog stick can only 'move' half an inch) but also because there are two of them...Imagine playing FEAR with two mouses (mice?)

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paskari

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#5 paskari
Member since 2004 • 1614 Posts

Why did you buy a crap game and then use it to judge the quality of console shooters? :|Ninja-Hippo

I'm not basing my decision solely on Turok (although that game has ruined the better part of my week). It' also b/c of Resistance and K&L.

FPSs can be good on consoles, but you have to cheat by giving them auto aim, or putting a duck and cover system. I remember in Resistance the battles were literally 180 degrees, and it was so hard not to get flanked.

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paskari

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#6 paskari
Member since 2004 • 1614 Posts

I can't imagine playing games requiring precision like Unreal Tournament or Quake III

phatrawk

That's my argument, but everytime I make it, people claim that I just suck at FPSs.

I'm still getting raped online when I play COD4 and I've finished the game on the hardest setting several times now. I can't stand the controls (without auto aim)

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paskari

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#7 paskari
Member since 2004 • 1614 Posts

I really hope congress passes some laws requiring all FPS games to be PC and all TPS games to be console only.

Just finished playing Turok on the PS3 and it was almost worse than Kane and Lynch was.

I'm on the edge here, so I'm not even going to give the impression of objectivity. I'm just going to list every way these stupid console FPSs mess up my life. And that's all they do, they mess up my life!

1)The analog sticks are too sensitive for aiming (Resistance, K&L, Turok) so you always end up overshooting the target. And this is made infinitely more difficult when the enemy runs and guns (as in Turok and Resistance), or when the recoil is g@y (as in K&L)

2)The analog sticks are [suprisingly] not sensitive enough when turning 180 degrees. This results in enemies flanking you (Resistence) and you do that thing where you tilt the controller, and twist your body in the general direction hoping that it'll help you turn more quickly

3)Idiot developers are jumping on this "open world" concept since Crytek invented Far Cry, but reasons 1) and 2) make it difficult to fight in open environments.

If you want to do FPSs on consoles do it the right way. Either give auto aim like in COD 4, or have very constrained environments so the enemies are coming at you from 45 degrees, not all 360 degrees as in resistance.

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paskari

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#8 paskari
Member since 2004 • 1614 Posts
I play Bioshock on my work computer and most of the time I can't tell what I'm shooting at, the resolution is down to somethin like 1024x700.
am I the only person that doesn't like that game? I have decided to stop playing it until I get a better graphics card, maybe I'm not givin it a fighting chance
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paskari

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#9 paskari
Member since 2004 • 1614 Posts

IC. do u think DDR3 will ever catch on or is it gonna be like IPv5 where it gets lost in the sands of time?

I tried running Bioshock on my PC and it's pathetic, at 1024 resolution it still has framerate issues, and my two monitors go as high as 2048x1500, there is just no way I'll be able to run crysis with that, I need a new computer

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paskari

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#10 paskari
Member since 2004 • 1614 Posts
I just did a quick search for high end gaming rigs, ASUS mobos, and computer ram, and I found in almost every case DDR2 seems like the top of the line. Is there something wrong with DDR3? What is the best ram? I'm thinking of setting up a really cool rig come December/January
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