pesa11 / Member

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devil may cry4

The discerning Devil May Cry fan can pick up on the minute subtleties hidden within the surprisingly complex and deep battle system the series is known for. It's that kind of discerning ability that's needed to see the improvements of Devil May Cry 4. As the franchise's first outing in the current generation of games, it's fascinating to see how much the series has improved, and how much it has stayed the same. Many of the changes featured in Devil May Cry 4 make it much more accessible than previous iterations in the series. Newcomers will appreciate the toned down difficulty and streamlined level design. But, the return of mainstay flaws, like unnecessary (and confusing) backtracking, and poor platforming will frustrate players -- both hardcore vets and newcomers alike. However, in spite of its few flaws, DMC4 is undeniably a fun game, and quite possibly the best in the series. Some previewers unjustly passed Nero off as a simple Dante clone. Yes, it's not hard to see why gamers would confuse the two. Not only do they look similar, but their movements are seemingly identical. However, playing as Nero offers a brand new system for fans to master and enjoy. The addition of the Devil Bringer completely changes the way players will perform combos. No, it's not a subtle change -- rather, clever use of the arm introduces a whole new mechanic to the franchise, making this the freshest addition to the series so far.