What's really at the core of epics success is LUCK!!!! A team of like 10 people spent years working on fornite pve which they basically gave up on after a year of it not doing as great as they wanted it to at the time pubg was getting really big so they were like "well they got a successful game lets copy it and try to remake some money we lost making fornite" and well as we all know...
yeah lets shorten development times, release games with little content, create more content while the players stand still in the game doing nothing because that's what gamers love to do, and make more money!!! sounds like a winning plan to me. I'm willing to bet if Zelnick goes forward with this not only will he shorten game development times he'll probably shorten the length that'll get to be ceo...
I don't play battle royal games because I don't find them interesting but don't people leave the match after they die? I'm willing to bet people don't care about who won in a battle royal, if it's not them it's not important and when it is them who wins they're probably more concerned with getting into the next game to try and win again. Also, I find the player of the match thing in overwatch one of the most annoying and useless time wastes a game like overwatch can have. Spending time working on the game itself and making that more fun will be a better way the developer can spend their time and it'll also ensure more people are actually around to win a match.
It's a game, you're playing a game, you're not playing a second life. The developers shouldn't have to worry about offending people especially with something as stupid as this.
Can you call yourself a gaming news site if 75% of your articles are about just one game? For the past few months it feels like gamespot is a fortnite news site with random game articles thrown in here and there depending on how many offical fortnite news posts there are for in a given day for gamespot to basically copy and past and add in a paragraph of useless text to make it there own.
If epic was creative enough to develop amazing new gameplay within games they never would of basically copied and pasted an existing game. They would of made their own unique game that lots of people play.
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