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Silent Hill: Shattered Memories

I've been watching Phantom's LP of Silent Hill: SH (channel:phantomXmizore;first vid of the LP:Pt.1 - Let's Play Silent Hill: Shattered Memories (Blind)) and my first impression is somewhat changing. I'm still very disappointed in the nightmare areas being replaced by ice worlds, and the lack of combat... But the concept is pretty cool. I can't really explain it... I hate the fact that this is a 're-imagining' of SH1, because so much is changed much of the plot doesn't fit into SH3 which is a direct sequel to 1. The lack of combat combined with the blue theme of it kind of detracts from the scare factor for me, and I hate that you now have to take picture of ghosts with a friggin' phone (Fatal Frame knock-off, anyone?) but I will admit the the running portions really add some tension. However, I can't really say too much about a lot of this since I haven't actually played any of it.

One thing that bothers me the most, though, is the blatant misuse of the wii motion controls. Three-fourths of the games 'puzzles' are nothing more that 'hold down A+B, then pull to unlock the door!'. However, there are a couple good SH puzzles, so it's kind of leveled out, as well as a portion where you literally use the motion controls to color a picture during a therapy session portion, which I though was neat.

I may get the game on PS2 eventually, since I don't have a wii. When/if I do, I'll probably post more and maybe review it for the site.