I like to compare originals and sequels a lot, and I guess I'll get into the habit of doing so from now on. Today, we've Golden Sun and its sequel, The Lost Age. How do they stack up when put next to each other? Dunno, that's why I'm here. Thank me later, like by leaving a comment! Anyway, what I'm basically doing is pretending that someone's pointing a gun at my head with the intention to kill, asking me if Golden Sun or the sequel, The Lost Age, is better. I'll be using GameSpot's old scoring system, because I have an obsession with numbers. I won't average it out however, I'll just hand down whatever damn number I like.
Golden Sun (GBA)
Golden Sun's a throwback to the old JRPGs of the past. The story follows the typical "Save the world on your own... with complete strangers (who will soon be your friends) and gain some life-long lessons to boot!". The characters aren't that memorable and the story isn't all that gripping to be honest, but the combat, boner-inducing visuals and music are distinct and impressive enough that it separates itself and becomes its own unique entity.

Sure, this looks nice, but seeing this is in real-life is a whole different story.
The first thing you'll probably notice is how good the graphics are. The second thing you'll notice is how stunning the graphics are and how awesome the soundtrack is. Seriously, the first battle will blow your mind away. It looks absolutely amazing. But enough about that (for now). The third thing you'll notice is that the actual combat's great and miraculously stays fresh throughout the entire game, unlike most (if not all) JRPGs. It's a combination of things. First, it's fast. Input your commands and the game will determine who goes first and all you do is watch quick snippets of visually dazzling battle scenes. Second, the summoning system is pretty cool. You'll find djinnis throughout the game, and they're little helper dudes who you can use to dish out damage, hinder the enemy or heal yourself. Combining djinnis together will grant you FF-scale summons. They're laughably epic and excessive -- exactly how they should be all the time.
You've got a massive overworld, party members somehow dive into your body to become one, a variety of towns, and scenes of extensive dialogue (A little too long for anyone's tastes. I mean really, they don't know when to shut up). It's a JRPG in every sense of the word. You can use psyenergy (see: magic) for spells and whatnot in battle, but you also have to use them outside of battle to solve puzzles. That does give the dungeons some actual depth, instead of it being a random encounter kill-a-thon. And oh yeah, let me reiterate: The graphics and the soundtrack are amazing. It's hard to choose which is actually better, the graphics are hands-down the best on the GBA and the soundtrack is sweeping, epic and memorable. Just know they both rock. The game should take around 20 hours, and it does end on a lame cliffhanger (this is before games went cliffhanger crazy, consider Golden Sun a precursor to that treasonous act), but what you've got here is one stellar game. That's just it. It's a stellar game by any standard. And on another note, I think WRPGs are vastly superior, so the fact that I love this game should give you some perspective.
Gameplay - 9
Graphics - 10
Sound - 10
Value - 9
Tilt - 10
9.5/10 (not an average)
Golden Sun: The Lost Age (GBA)
The Lost Age is the follow-up to the handled stunner, and it's a lot like the original in the sense that basic gameplay template's the same -- it's just about a million times harder. If you have data from the last game, you'll be able to transfer your data via link cable (and obviously need two GBAs) or through a horrendously long password feature. Anyway, Lost Age starts off right when the original ended, but you play through a different character introduced in the last game. It's not a spin-off or anything, no, it's a direct continuation and you'll cross paths with the characters you leveled so long ago.
GET THIS AND THANK ME LATER. Or use GameFAQs if you can handle picture-less, text-filled guides (which you should be able to). Oh and you won't need the first-half if you buy the guide. Just rip that part out and use it on a cozy fireplace or something.
But getting there's going to grind your brain into nothing. Saying the dungeons are hard is a grandiose understatement. These things are nigh impossible; it's easy to doubt if the actual developers even know the solution to these brain-rapers. Just be a sissy, give up and get a guide. Besides the the dick of a difficulty that penetrates your anus in a furious manner, it's basically Golden Sun, but expanded and more free-form. It's not nearly as linear as the original, and you're going to cover a lot of square miles getting lost, beat down, lost and then sucking up and reading a guide to get to your next destination. It's that hard. I can't overstate this. The Lost Age is one of the hardest games I've ever had the pleasure of playing.
I say pleasure because the end experience is still really fun (IF YOU SUCK UP AND READ A GUIDE). The graphics don't have the same wow-factor as before and it feels like the composer used up all his ideas for the first game, but the soundtrack's still a winner. And unlike the original, the ending is insanely satisfying. You'll be more than pleased after you set this game down.
Gameplay - 9
Graphics - 9
Sound - 9
Value - 9
Tilt - 9
9.0/10 (not an average)
So, there you have it. I'll keep on doing this until I run out of games, which is impossible. So expect more unless I cease to exist.
Oh, and I guess you're wondering which I thought was better. If it isn't obvious already, I prefer The Lost Age. And by "The Lost Age" I meant "the original Golden Sun". There's not much to say other than that the difficulty is what did me in. I'm a weak man, sue me.
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