prettycoolyoyoy's forum posts

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prettycoolyoyoy

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#1 prettycoolyoyoy
Member since 2009 • 25 Posts
i dont know it all, but i know a hell of alot more about games/hardware now in my 20's than i did when i was 14, im still learning though.
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prettycoolyoyoy

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#2 prettycoolyoyoy
Member since 2009 • 25 Posts
I have no problem with younger gamers i was young too actually i was playing games like doom and stuff when i was young, but my mom was cool and bought me these games i dunno if you people had cool moms and bought you cool games lol aka games u wanted. but i dont like them acting like they know it all about gaming.
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prettycoolyoyoy

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#3 prettycoolyoyoy
Member since 2009 • 25 Posts
lol i started playing halo in 2001 i bought halo combat evolved 11-15-2001 xbox launch. lol you are 14 now you were like 6 in 2001 LOLz
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prettycoolyoyoy

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#4 prettycoolyoyoy
Member since 2009 • 25 Posts
LOL my dad said to me learn more if you keep ur mouth shut and ur ears open.
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prettycoolyoyoy

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#6 prettycoolyoyoy
Member since 2009 • 25 Posts
considering i grew up fps like wolfen in 92 and doom in 93 and rise of the triad moved to duke nukem then quake then quake 2 then quake 3 and unreal tournament 1999 and so on. I know alittle more what makes a good balanced shooter or what makes good level design or just gameplay more than a 14 year old.
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prettycoolyoyoy

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#7 prettycoolyoyoy
Member since 2009 • 25 Posts
Someone should tell him that 360 and PS3 are holding back development from the PC. :PDragonfireXZ95
^ /thread ruined unreal tournament 3.
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prettycoolyoyoy

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#8 prettycoolyoyoy
Member since 2009 • 25 Posts
unified memory for a console is better than split system memory xbox360 owns ps3 unified 512 gddr3 whole reason it owns ps3, not to mention has 10 edram to help lessen bandwidth use on the 512 mb ram while ps3 the framebuffer eats up alot of ps3's gddr3 bandwidth LOLZ xbox360>ps3 end of story wish everyone would shut up.
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prettycoolyoyoy

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#9 prettycoolyoyoy
Member since 2009 • 25 Posts
ps3 holds back multiplatform games graphics because the memory isnt unified the dev can set whatever amount of ram he wants to the cpu or gpu like xbox360. ps3 holding back xbox360=fact
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prettycoolyoyoy

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#10 prettycoolyoyoy
Member since 2009 • 25 Posts
ps3 cell 256 mb dedicated rsx 256 mb dedicated. xbox360 512 mb unified shared between the cpu/gpu ps3 is holding back xbox360 for sure.
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