Thanks, Kevin, for putting into words exactly the way E3 2012 has left me feeling. I'm one of those "kooks" who thinks that what makes games so great is their interactivity. I'd much rather watch a proper movie, with talented actors, professional scriptwiters, etc. than "play" a game that is trying to be a movie.
For that reason, I was especially disappointed by Resident Evil 6. After Capcom's excellent Dragon's Dogma, which so thoroughly eschews the "hands-off" approach favored by so many other big-name releases of late, I expected a lot more from the latest entry in the RE franchise than a shallow Uncharted clone with zombies.
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