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Alpha Protocol, AC Brotherhood and whiny COD BO bi***s

I finished Alpha protocol a few days ago and aside from the AI problems and the cover mecanics i don't really agree with the GS review. yes the enemy and ally AI is retarted and in some levels you will just kill everything without being shot at, and yes the cover mecanics can be ignored but GS got it wrong. The problem with this game is not the story which, in a "Mission Imposible + James Bond" persepctvie, is actualyl really nice. it's not the RPG elements that are basicly useless, but nice to have, nor the skills that are basiclly just for show. It's none of these things.

The problems with Alpha Protocol are DESIGN and PRODUCTION.

The game is poorly designed! Levels, missions, quest, sub-quest, navigation, maps, doors are all just placed there in a liniar and boring patern. Boss fights are uninsipred, lame and predictable. Items, gadgets and weapons are just for collecting and make absolutelly no difference in the game. The game was designed around dialogue options which were very well developed, to bad they only focused on these aspects and forgot about the rest. Production is bad because the producer allowed for such a bad design to be implemented and when faced with the obvious fail of a release it still went ahead with it. Another year of fine polishing would have made this game a true master piece. To bad they go greedy and launched a poorly designed game.

Alhpa protocol was fun to play but at the final mission i reasiles i didn't use any gadgets, o any otehr weapons or armors. I just went in there, guns blazing and, while this was fun almost every other aspect of the game was ignored. Enough with Alpha Protocol (i will not be doing a review :) ).

AC Brotherhood is still in the slow pace of the begining even though i played for a few hours. Yet, I still haven't foubnd something worth mentioning. The game is good, but is based on the previous game, so no surprise here. I found some visual problems in it, mostly bad textures or glitches in the animations but overall it is a great experience.

And this brings me to the COD BO bi***s that whine about the "tubers". As you might know Nuke is very popular these days, in order to get fast XP so there are a lot of servers that run only Nuke. But wait there is more. Servers have begin to emerge that have rules... special rules... like no grenade launcers, no flamethrouwers and so on... And if you break the rules get kicked... how immature can these people be? It's not like only a single person can play with the grenade launcer. Anybody can use it! And if you make a "tube kill" eveyone wants to "bash you" like you physically violeted them or something... As it turns out the game is starting to lose my interest just because of these things. It is very difficult to play a game in which a grenade tripple kill gets you kicked.... I hate whiny bi***s.