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Still riding the Sarcraft 2 Hype

I just finished Starcraft 2 the second time (casual and normal), and yes, I am still considering playing it a third time on hard. Played a few missions on hard, but it's pretty .... hard to get the achievements...

Also I played half a dozen custom games vs AI and it i'm totally impressed. On easy the AI feels like you are playing noob, but starting from normal and goin up the AI gets really smart. He actualyl explits your weaks points, attacks your secondary baeses, has a sweet defence againts drops and is actually exepnding in a organised adn well defended manner.

On the other hand, even if the he tries various unit combinations, on normal he does not uses unit specific counters. For example i played mostly using Zerglings and Mutalisks agains a Terran opponent and i have not seen any Goliaths. Near the end of the game he treid to train some fliers but i had already crippeled all of his defences.

The Protoss still seem a bit to powerfull and they are still very easy to play. The zerg, however seem to be a little more difficult to play, since their units and strategies have changed a lot since SC1. The multitude of changs added to the Zerg make them versatile and flexible since a pack of units that are well micro-managed can becaome a powerfull force. I was able to fend off a group of Marauders and Marines wirh two defence towers(a forgot the name :) ) an wtih Queens that healed them constanly ... quite nice, I must say.

I also played against other players in 1v1 and i totally kicked a**. 100% wins but this is because the bases acces i blocked(still in the 50 training games) and rush is almost useless. So in the confort of this setting i was able to build Banshiees and and attack the main base without any resistence.