He asked what game has good AI, not some of the worst AI ever which is TLOU in a nut shell
@davillain- said:
this right here I agree, The Last of Us. Now I know everyone is going to talk about Ellie running into enemies but if the A.I saw her every time you're hiding, it would have made the game even harder which ND already stated about the A.I but in any case, I didn't have a problem with TLOU A.I since I play that game like 7 times. Here's an article about the A.I which ND talk about:
TLOU A.I talk
Terrible excuse, there's been tons of games that have AI partners or companions that can get killed if you don't watch out for them, and it would of made the game harder? Maybe Naughty Dog should learn good game design and maybe Ellie would of been implemented in the game to where she actually matters because she literally does nothing to effect the game and even worse she breaks the immersion which is one of the games strong point.
Resident Evil 4 had an AI companion that you could be killed or captured by enemies, Naughty Dog should of made it where you can tell Ellie to hide or even take control of her instead of her riding Joel's ass all the time.
The Last of Us had terrible AI period, even disregarding the fact that enemies can't see Ellie
What a complete joke. ND design philosophy, use smoke and mirrors, graphics, narrative, QTE and scripted events to cover weak linear game design and mechanics and terrible AI.
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