[QUOTE="rpgsuperfan"] Starcraft is the Counter-Strike of RTSs, whether you like it or not. I personally enjoy WC3 and SupCom more, but I'm not so naive as to think my opinion is the only factor that makes a good game. Champy87
Har har har... What a flawed way of thinking. The Counter-Strike of RTSs? Listen up bud; Just because Britney sold a truckload of albums doesn't make her a particulary interesting artist. Try looking at the sales of videogames; Whats the top seller in UK at the moment? Spiderman 3. Does that mean Spiderman 3 is a good game? Hell no, it's mediocre at best.
Granted. Starcraft is a classic, and people still play it after 10 years, whereas people won't even know there had been a Spiderman game 10 years from now. However, that does not change the fact that Starcraft now is horribly, horribly dated. Today, there are so many new concepts, and/or old concepts revitalized. The cover system in Company of Heroes, and strategic zoom in SupCom are just 2 examples. Starcraft has it's faction balance, and that's probably the only thing which makes it playable today; it's a fairly good platform for competitive play. But do NOT try to play this one as if it's the god of all RTS's. It doesn't have one chance against games like Company of Heroes or Supreme Commander. It just doesn't.
Edit: Various typos
Edit: As another poster wrote in this thread; It's not the best RTS ever. It's just a classic.
Britney hasn't sold the most albums.
Top seller in UK at the moment.
If it was horribly dated why would people still play it?
A new concept is not automatically better, and a single feature is only a fraction of the whole game.
If it doesn't have a chance against CoH or SupCom, why have they still not surpassed it in sales or concurrent players? At there are far more gamers now than there were in Starcraft's time, so even if only half of them bought either of those games it would put them way ahead, but they haven't.
Please, take more time to think about your arguements, it's more fun knocking down walls than cardhouses.
Log in to comment